STAR TREK 2d20
Page 19 of 37 First ... 9171819202129 ... Last
  1. #181
    rob2e's Avatar
    Join Date
    Sep 2015
    Location
    Spokane, WA
    Posts
    1,424
    Blog Entries
    13
    Quote Originally Posted by Swissman65 View Post
    Hello, I found some Bugs in "Rise of the Drow : Collector's Edition (5e)"
    (please forgive me if some of them aren't actual bugs but were meant this way I tried my best to double check to see if it made sense to me)

    Spell:

    Bestow Curse -> duplicated
    Contagion -> duplicated
    Daylight -> duplicated
    Gentle Repose -> duplicated
    Sanctuary -> duplicated

    Maps:

    Rybalka Cathedral GM -> links clustered on top left
    Rybalka GM -> links clustered on top left
    Rift Ruins GM -> links clustered on top left
    Myceloid Dwelling -> links clustered on top left (<- not sure about this one)
    Underworld Area Map GM -> missing image itself (when link opened an error occurs: [ERROR] Graphic: Unable to load file (modules/Rise of the Drow Collectors Edition/campaign/images/Underworld Aventyr GM.JPG) (*))

    Encounters:

    Line in the Dirt -> "Yoflid Gullion" isn't placed on the map (map name: "Line Player")
    Chapter 13 - 11 Purple Worm Nursery -> "Purple Wormling" isn't placed on the map (map name: "Purple Worm Nursery Player") (<- not sure about this one)

    NPC:

    Drow Mystic -> missing Token
    Human Archpriest -> missing Token

    Story:

    Chapter 13 - 11 Purple Worm Nursery-> second Paragraph->a sentence seems missing some words: "The hatching the characters move across them, which may happen if they do not realize their true nature. "
    All these should be fixed in the next update. The sentence that possibly has "missing words" is exactly as it is in the source material, however, as shown here. To take issue with that, you'd need to go to the original author rather than the FG developer.
    Attached Images Attached Images
    rob2e - Join me on Discord!
    Become a Patron!
    Follow me on the Twitters
    Come watch the Twitches... twitch.tv/rob2e
    Also my YouTube Channel
    Available on the FORGE
    My Dungeon Master's Guild Material

  2. #182
    Underworld Races & Classes 5e

    Class:

    Cleric -> level table broken at 2nd level broken table.png

    Feats:

    Primal Speaker -> missing Prerequisite
    Horned Epidermis -> missing Prerequisite

  3. #183
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,831
    Thanks, I'll add that to my list.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #184

    Join Date
    Mar 2006
    Location
    Arkansas
    Posts
    7,402
    D&D Player's Handbook - Weapons and Spells - Syrinscape Sounds

    The Sound Set for the Cleric 6th level "Heal" spell is missing, ie "Spell - Heal"

  5. #185
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,831
    Thanks, I'll pass that on to the developer.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #186
    Quote Originally Posted by rob2e View Post
    All these should be fixed in the next update. The sentence that possibly has "missing words" is exactly as it is in the source material, however, as shown here. To take issue with that, you'd need to go to the original author rather than the FG developer.
    I have some news in regards to that sentence,

    The AAW team confirmed me that this sentence should be :"The eggs begin hatching as the characters..."
    AWWanswer.png
    Last edited by Swissman65; July 3rd, 2023 at 10:32.

  7. #187

    Join Date
    Mar 2006
    Location
    Arkansas
    Posts
    7,402
    D&D Player's Handbook - Weapons and Spells - Syrinscape Sounds

    The Sound Sets for the martial weapons: "War Pick" and "Warhammer" are missing, ie "Item - War Pick" and "Item - Warhammer"

  8. #188
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,831
    Thanks, I'll pass that on.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #189

    Join Date
    Mar 2006
    Location
    Arkansas
    Posts
    7,402
    D&D Monster Manual - Syrinscape Sounds

    Most monsters have combat "battle" or "fight" moods if one is available for the monster, but the Drider one is missing and should be added to the NPC. The Syrinscape Drider combat mood can be found here:

    Soundset: Dungeons & Dragons - Waterdeep: Dungeon of the Mad Mage: Level 3
    Mood: Drider Battle

  10. #190
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,831
    Thanks I'll also pass that one on.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in