Thread: 5e Bug Reports (2023)
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April 2nd, 2023, 23:52 #131
Welcome to the forums. What error are you talking about? The most likely cause of errors are extensions. Make sure you have the most up to date versions. Always test in a new campaign without extensions to see if you can reproduce the error. If you can’t then enable extensions one at a time until you get the error and the last one you enabled is probably the culprit.
If an extension isn’t your issue then can you provide a few more details than what you have provided.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 12th, 2023, 02:27 #132
- Join Date
- Jun 2018
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- 54
in the player's handbook portion of, spelljammer's astral adventure's guide, under races, autognome, at the bottom of main, under specialized design.
it reads" You gain two tool proficiencies of your choice, selected from the Player's Handbook.ok. as shown in my screen shot, there is an extra .ok. minor, but meh it's a "bug"
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April 12th, 2023, 08:26 #133
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- Aug 2019
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- 5
I am not sure if I have too many extensions conflicting with each other but after my last FGU update I can no longer add new or modify existing effect (the magnifying icon is no longer there). Anyone else having this issue?
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April 12th, 2023, 08:57 #134
The first thing to do is test in a new campaign without extensions. If you can't replicate in such a campaign then it will be an extension or extension conflict which is causing the issue and you'll need to track it down by adding extensions in one at a time until you can replicate.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 12th, 2023, 08:59 #135If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 17th, 2023, 01:44 #136
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- Nov 2018
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- 389
Rime of the Frostmaiden: "Reference Manual > Chapter 4: Desctruction's Light" is spelled wrong
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April 17th, 2023, 09:17 #137
Noted. Thanks for the report.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 17th, 2023, 18:18 #138
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- Apr 2020
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- 231
In Waterdeep: Dungeon of the Mad Mage, floor 2, room 26c (02.26.03 26c), the Stone Sphere trap has a movement listed of 0. This causes a disruption in trying to determine what its actual rate of movement is for when the trap is setoff. I'm assuming the movement should be 60 ft, as per the DMG's Rolling Sphere entry under Traps in Chapter 5. And this isn't really a missed thing by the converter, the original room description doesn't list it either, just that you can slow it down by 15 feet when doing the strength check, but would be helpful to resolve for DM's running this module.
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April 17th, 2023, 19:26 #139If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 22nd, 2023, 21:01 #140
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- Apr 2020
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- 96
Vault of Magic (Kobold Press): The "treasure trove" tables have a visibility button that is broken. It's not possible to hide your rolls on this table.
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