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  1. #361
    Zacchaeus's Avatar
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    Quote Originally Posted by thebuda View Post
    Fighter's Action Surge (from the SRD PDF):
    "Starting at 2nd level, you can push yourself beyond your
    normal limits for a moment. On your turn, you can take
    one additional action.
    Once you use this feature, you must finish a short or
    long rest before you can use it again. Starting at 17th
    level, you can use it twice before a rest, but only once on
    the same turn."

    The "and possible bonus action" was removed.
    Thanks I'll add that to the list.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  2. #362
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    Quote Originally Posted by Ecks View Post
    Rime of the Frostmaiden:
    • Reference Manual > Chapter 4: Desctruction's Light - should be Destruction's Light
    • Reference Manual > Chapter 2 > Lost Spire of Netheril > Bugbear Incursion: Encounter link is broken, should be 03.13.00 Lost Spire of Netheril - Bugbear Incursion
    • Reference Manual > Chapter 1 > Good Mead > Locations in Good Mead: In the "Electing a New Town Speaker" box text, "Shan- dar" should be "Shandar".

    MCDM Flee Mortals!:
    • NPC: Ogre: In Actions: People-Bowling it says "BONUS ACTION" at the end.
    Thanks, I'll notify the developers
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  3. #363
    Hello, I found some bugs in the adventure module "Rultmoork"

    Reference manual:
    • Title: "Beastiary List"-> (should be "Bestiary List")
    • Beastiary list-> "stone troll" (wrong npc link. "Roc Hatchling" instead of "Stone Troll")

    NPC:
    • "Mer'talya"-> missing image and token
    • "Cultist (Dexterous-Flow)"-> wrong token (green outline instead of blue)
    • "Cultist (Tough-Flow)"-> wrong token (green outline instead of blue)
    • "Cultist (Flow)"-> wrong token (green outline instead of blue)

    Images:
    • "PH#12_Warrior’s Rest_North_Mural" -> missing image
    • "PH#14_Vasi’s_Servants_South Mural"-> missing image

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  4. #364
    Zacchaeus's Avatar
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    I'll see that the developer is informed. Thanks for the report.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  5. #365
    Necropolis, NPC "HU-BENTI (Priest of Set)" is completely broken. The spell list doesn't parse correctly for the combat tracker (they are listed in the Other tab), and the entry is missing Actions (mace and crossbow attacks).

  6. #366
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    Quote Originally Posted by thebuda View Post
    Necropolis, NPC "HU-BENTI (Priest of Set)" is completely broken. The spell list doesn't parse correctly for the combat tracker (they are listed in the Other tab), and the entry is missing Actions (mace and crossbow attacks).
    Thanks, I'll see that the developer is informed.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  7. #367
    Quote Originally Posted by thebuda View Post
    Necropolis, NPC "HU-BENTI (Priest of Set)" is completely broken. The spell list doesn't parse correctly for the combat tracker (they are listed in the Other tab), and the entry is missing Actions (mace and crossbow attacks).
    Go ahead and expand this to: every caster NPC I have tried to use so far is broken. e.g All of Isis (Lionwere), Nephthys (Lionwere), Anubis (False Anubis), and Apuat (Wolfwere) spells with "SAVEVS: <ability>" are all vs Zero (Should be 13), and spell attacks are +0 (Should be +5).
    Last edited by ddavison; January 30th, 2024 at 15:22. Reason: removed link

  8. #368
    Zacchaeus's Avatar
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    I've passed this on to the developer as well. At a guess I'd say they've included spellcasting as an action but have used the wording appropriate for traits.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

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