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  1. #31
    Quote Originally Posted by FSHSchmo View Post
    • Sunward Fortress - D5 is missing the encounters and treasure parcel in the story entry
    • Wakenreth - E5 parcel has (2) swords instead of (1) per the story entry
    The above still look to be missing plus the following

    • Sunward Fortress - D4 is missing a wall in a storage room
    • Heart's Hollow - Clystran is mispelled on the NPC side (Clystern)
    • Wheelwatch Outpost - The way the map is currently setup with LoS, players on the wall can see into the rooms below, unsure if this is working as intended
    • Sunward Fortress - Missing the pin for D5 on the map
    • Bluemaw Cave - Missing all map pins
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  2. #32
    ddavison's Avatar
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    Thanks. I have logged these for a future fix.

  3. #33
    Springroll's Avatar
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    03-006.kingfisher-festival.png01-006.kender.png
    Missing art, Kender, and Kingfisher Festival
    Last edited by Springroll; June 11th, 2023 at 07:06.

  4. #34
    Dragon Army Soldiers are missing the extra 1d4 fire damage on their longsword. The way it is built out now you have to drag it as separate damage or create an effect.
    FSHSchmo's Amazing Tabletop Discord Server - https://discord.gg/7RMAXfgSqd
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  5. #35
    ddavison's Avatar
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    These are all queued for Tuesday's patch

    Dragonlance - Shadow of the Dragon Queen Adventure
    [Fixed] Linked to missing encounter for D5
    [Fixed] Added missing treasure parcel for D5
    [Fixed] the # of swords appearing in E3 Treasure Parcel to 1
    [Fixed] wall for Sunward Fortress - D4
    [Fixed] spelling for Heart's Hollow - Clystran NPC and encounter
    [Fixed] Added a solid wall to Wheelwatch Outpost ground floor walls so they cannot be seen into from the wall.
    [Fixed] Added the missing pin for Sunward Fortress
    [Fixed] Added the missing pins for Bluemaw Cave
    [Updated] Changed the wording for the fire damage on the Dragon Army Soldiers so it gets picked up with the primary weapon damage

  6. #36
    The "Image: Temple-Crypts-Map" is missing part of the wall in S7
    Also noticing that alot of the grid gets way off and has to be realigned every room change so the tokens match up to the grid printed on the map.
    FSHSchmo's Amazing Tabletop Discord Server - https://discord.gg/7RMAXfgSqd
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  7. #37
    Quote Originally Posted by FSHSchmo View Post
    The "Image: Temple-Crypts-Map" is missing part of the wall in S7
    Also noticing that alot of the grid gets way off and has to be realigned every room change so the tokens match up to the grid printed on the map.
    The grid in Flying Citadel Sublevels and Bastian of Takhisis map is off as well
    FSHSchmo's Amazing Tabletop Discord Server - https://discord.gg/7RMAXfgSqd
    FSHSchmo's Amazing Tabletop Stream - https://twitch.tv/fshschmo
    FSHSchmo's Amazing Tabletop Podcast is available on
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  8. #38
    ddavison's Avatar
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    The wall in S7 has been added. The grid in Temple crypts was adjusted downward but not redone because this would require changing the map resolution and redoing the walls. The grid drift seems minor, so I recommend turning off the visible grid and using the grid that is present in the image, with FGU as an underlying grid.

    Dragonlance Shadow of the Dragon Queen (5E)
    [Fixed] Missing Wall segment in room S7 of the Temple Crypt Map
    [Fixed] Adding missing encounter link to I5: Zirrok's Hut
    [Updated] Replaced all PNG and JPG images with better optimized webp images

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