-
December 3rd, 2022, 18:45 #1
- Join Date
- Mar 2005
- Posts
- 671
Creating custom classes and specializations
I hadnt really played around with this before, but I started exploring the system for creating custom classes and specializations in the 5th edition D&D mode.
What I couldnt find was 1) how to attach the specializations in such a way that it shows up as a selection for the new classes. I could get it to work for the core classes, but I created a new class, and could not get the system to recognize the specializations I created for it. 2 ) how to set up its leveling for spellcasting. Similar to warlock in this regard.
So, how do I go about it?
-
December 3rd, 2022, 19:04 #2
-
December 3rd, 2022, 19:17 #3
I think there is a section in the following linked video that explains it in more detail and should be helpful (it's the lastest video with the recent updates): Adding Specializations . .
FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
Timezone: UTC-6/CST (My 'Current' Local Time)
Currently Running: An Old-School Essentials campaign, set in Hârn . . . Here is the discord channel -> Hârnic OSE.
Current Design Project: Developing a stand-alone "Hârnic 5e" setting for OSE and Fifth Edition . . .
-
December 3rd, 2022, 21:14 #4
The videos Sulimo linked are for Classic; the one Gunnergreybeard linked is for Unity.
More Unity videos here. https://www.fantasygrounds.com/forum...-do-I-in-UnityIf there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
December 3rd, 2022, 22:08 #5
- Join Date
- Mar 2005
- Posts
- 671
That video shows a separate entry under feats for specializations. That does not exist on mine. That video is 5 years old though, and I see you can create specializations elsewhere, but no idea how to link them.
Side note: trying to insert an image from my computer it isn't letting me.Last edited by Morfedel; December 3rd, 2022 at 22:14.
-
December 3rd, 2022, 22:32 #6
- Join Date
- Mar 2005
- Posts
- 671
I figured it out, thanks!
-
July 9th, 2023, 20:20 #7
For specializations. Is there a way to add the Specialization list for the Other Tab on the Class information? It has everything, but that section. I could use a class that has specializations already and have that section there, but when making a class from scratch I was wondering if there is a way to add that section? Main page I know you just add links and the text needed for the specialization there.
For just using the given custom class from scratch, I noticed that specializations are not linking properly. Or I could be just daft and it is sitting right in front of me ready to poke me in the eye.
-
July 9th, 2023, 23:17 #8
The class specialisations now has its own window. Click the specialisation button at the top of the class list window to add a new specialisation. See video thirty five here https://www.fantasygrounds.com/forum...-do-I-in-Unity
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks