Thread: Colonial Marine Portraits
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November 16th, 2022, 11:21 #1
Colonial Marine Portraits
I have created 70 portraits of colonial marines, including officers, pilots and synthetics. Some of them came out a bit wonky, but hopefully they work okay. Thought I'd share with the community.
I'll try to upload to the forge
colonial marine portraits.jpg
https://forge.fantasygrounds.com/shop/items/919/viewLast edited by similarly; November 16th, 2022 at 23:03.
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November 16th, 2022, 21:07 #2
Very nice! I love the style. Is it possible to create a set with a lot more visual contrast? We use the portrait as the map token as well, and so it really helps us if we can easily tell which token is which PC even when the portraits are tiny. Most of those images are very dark.
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November 16th, 2022, 22:52 #3
Yes, that's certainly possible. Would take a bit of time, but it's really a matter of adjusting the lights. One problem I've found though, is that since these are Marines, they DO all look quite a lot alike. I'm considering some portraits that have more indicators: rank, section and squad, for example.
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November 17th, 2022, 04:29 #4
Okay, I took a stab at lightening the pics and upping the contrast, but at this size, it didn't help much. I agree, though, that they're kind of dark (that's actually what I was going for, but didn't think about how they'd look as tokens). However, to get proper lighting, I'd have to go back and recreate a bunch of them. I might release a second pack later on with better pictures. If I do, I'll post here, and either add to this pack or make a second pack.
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November 17th, 2022, 08:59 #5
Been playing around with this.
1. I tried going back to my original file and changing the lighting to a nice, even lighting ... but personally, I didn't like the effect. Looked like a school picture. I DO plan to make some new ones though.
2. I found that when I added a portrait, it changed the token ... BUT I can still add a token that's different! You can use the portraits for the characters and still have the regular AlienRPG tokens. THOUGH ... I'm planning some tokens too.
I'll be keeping this in mind. Again, when I add more portraits of colonial marines, I'll simply update this pack. When I eventually make some generic portraits, I'll put those in a separate pack (those, I know, will be properly lit), and when I make tokens that will again be a separate forge entry.
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November 18th, 2022, 12:38 #6
cmf1.jpg
Sneak peak at next set of portraits. still early. Might change.
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November 18th, 2022, 22:47 #7
That looks really good. So much so that I wanted to see it in play. I prefer a more cropped image, and even more contrast, but I quickly did that in a paint program. Here is what the token looks like in game. I prefer you token to the ones that I am using. I am looking forward to the set.
in play.JPG
P.S. Where in Japan? I am in Hyogo (Kansai).
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November 18th, 2022, 23:09 #8
Oh, that does look better. When I make those, I'll try put better lighting and crop it closer. I was trying to get the gun in there, lol. I'm also considering that for these new ones, I might make square and round versions, so you can have a portrait and matching round token. Might take a while, though. I need to make some maps first. I'm in Okayama Prefecture. Thanks for the feedback!
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November 19th, 2022, 10:15 #9
Try this one. I went for better lighting, closer cropping, and different helmet. May change the headset to an earpiece and throatmic, though.
marf1.png
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November 19th, 2022, 22:03 #10
Perfect! That works really well. Are you going to make a full set?
You are living next door to me!
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