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January 1st, 2023, 22:22 #41
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January 1st, 2023, 22:22 #42
- Join Date
- Jun 2020
- Posts
- 536
Thanks so much!
If you’re curious, it’s my Unofficial Cyberpunk RED ruleset on the forge.
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January 1st, 2023, 22:51 #43
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January 1st, 2023, 22:58 #44
- Join Date
- Jun 2020
- Posts
- 536
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January 7th, 2023, 16:49 #45
New version - v1.2.0
Dragging and dropping links from chat is no longer illegal
Before, you were not allowed to drag/drop links from chat anywhere else. Not so any longer! The GM is allowed to drag/drop links from chat to anywhere else (their own hand, the deck, discard pile, another player's token/ct entry/portrait) to move the card around. Players are only allowed to grab cards that are currently in the discard pile, and ONLY if the GM has the deck setting set to allow this (it is disabled by default).
New Deck Setting: Shuffle discarded cards back into the deck
When enabled, this option will cause any cards from the deck that are discarded to instead be shuffled back into the deck.
Added enlarged card images when hovering over cards in your hand
Now when you hover over a card in your hand it will pop up an enlarged version of the card for easy readability. There is a new game setting to control how large this tooltip is, or to disable it.
Fixed game options
Game options were previously marked as local, meaning players would control them separate from the GM. This was bad and could have probably broke things. Thankfully I didn't get any reports of this. But now it's fixed.
Known Issues
Because of how the chat log works, drag/drop from it is quite tricky. If for some reason a card changes location without putting a card link in chat (if a player discards their entire hand, for example), then the drag/drop will no longer work. In these cases, a chat message will inform you that the card isn't in the place it's expected to be, and you will need to locate it manually.
Other Notes
The change to allow drag/drop from chat is a fairly far-reaching change with a lot of risk involved. I did my best to test all of the use cases, but there's likely many that I missed. This could break some things and it could cause weird interactions. If you encounter any bugs, when you post them here it would help if you could also open up your console (/console in chat) and either post the text or a screenshot of the text. When something strange happens it is usually logged in the console.
Took a while, but I finally found a clean way to let players grab discarded cards.
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January 11th, 2023, 14:50 #46
Last night in our Deadlands Weird West the GM said this extension doesn't play well with the Savage Worlds card tool.
Savage Worlds has a GM desktop widget to pull cards from (cant remember what the thing is called now but they are seen a lot in casinos ) and maybe there is a conflict with them. This is Savage Worlds Adventure Edition (SWADE).
If you need more info I will be at my PC in about 8 hours to help but at work right now, but thought I should report it ASAP.
ThanksGot a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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January 11th, 2023, 15:01 #47
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January 11th, 2023, 15:36 #48Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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January 11th, 2023, 22:45 #49
Card Shoe!
That is what I was talking aboutGot a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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January 12th, 2023, 15:38 #50
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