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  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,077

    Release Updates for November 1st, 2022

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

    The following products have been updated:

    Deadlands Noir - The Old Absinthe House Blues (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Deadlands Noir - The Case of the Jumbo Shrimp (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    All For One Regime Diabolique Savage Worlds (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    The Great Northwest Trail Guide (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    ETU: East Texas University (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Deadlands: The Weird West: Blood Drive (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Savage Worlds: 50 Fathom's Player's Guide (Savage Worlds)
    • [Fixed] Bad damage expressions in shotguns


    Hell on Earth Reloaded Player Guide (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    The Sixth Gun Roleplaying Game (Savage Worlds) (Savage Worlds)
    • [Fixed] Damage expression for shotguns


    Deadlands Reloaded: The Flood (Savage Worlds)
    • [Fixed] Bad damage expression for shotguns


    Interface Zero 3.0 Players Guide to 2095 (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Deadlands Reloaded: Blood Drive 3 - Range War! (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Deadlands Reloaded: Blood Drive 2 - High Plains Drover (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Deadlands Reloaded: Blood Drive 1 - Bad Times on the Goodnight (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    War of the Dead - Chapter 1 (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Deadlands - The 1880 Smith & Robards Catalog (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Savage Worlds Setting: Rippers for Fantasy Grounds (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns


    Pathfinder 2 RPG - Pathfinder Secrets of Magic (Pathfinder 2.0)
    • [Fixed] Tradition and trait fix to Protect Companion (Spell)


    D&D Classics - PHBR10 The Complete Book of Humanoids (2E) (D&D Classics - AD&D 1E/2E)
    • [Fixed] few typos corrected


    Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)
    • [Fixed] Ruger firearm has wrong damage in player guide


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Added] GM houserule options for ability score generation using different dice rolling methods. Default is 3d6. Alternatives are 4d6 drop lowest, the Tatterdemalion’s Tampering (3d7; count 7 as 1, reroll 7, or count 7 as 6 based on random control die), and the Sezrekan method (4d7 drop lowest; count 7 as 6).


    Science Fiction Companion (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns
    • [Added] Character sheet inventory will switch to correct tab page when cyberware is dropped


    Rippers Resurrected: Player's Guide (Savage Worlds)
    • [Added] Character sheet inventory will switch to correct tab page when rippertech is dropped


    Crystal Heart (Savage Worlds Adventure Edition)
    • [Fixed] Bad damage expression in shotguns
    • [Added] Crystals are transferable between player characters
    • [Fixed] Power list is not refreshed when harness is updated
    • [Added] Character sheet inventory will switch to correct tab page when crystal is dropped


    Interface Zero 2.0 (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns
    • [Updated] Character sheet inventory will switch to correct tab page when cyberware is dropped


    Savage Worlds Base (Savage Worlds)
    • [Fixed] Script error when rolling shotgun damage
    • [Fixed] Player cannot move friendly NPC which is grouped under his/her action card in CT
    • [Added] Character sheet inventory will switch to correct tab page when item is dropped
    • [Fixed] Heavy Armor status was not updated properly


    Deadlands: The Weird West (Core Rules Book) (Savage Worlds)
    • [Fixed] Bad damage expression in shotguns
    • [Fixed] Shotgun damage in player guide module
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Star Trek Adventures 2d20 (Ruleset)
    • [Added] Expanded Species choice options in details tab
    • [Added] Adding of conditions of "Large" and "Sturdy" to NPC CT entry drops. These increase injury/breach threshold per rules.
    • [Fixed] Adjusted size and margins for icons in attack entries
    • [Added] Values entry in NPC sheets
    • [Added] Tooltips for strength and damage rating boxes to help ensure knowledge of what those boxes are adjusting.
    • [Added] Filters for master index (Sidebar menu's) to help find NPCs faster.
    • [Fixed] Adjusted text for empty PS text for better instruction
    • [Added] When creating new party ship, it will open the empty sheet and assist by opening the masterindexes of ship profiles and ship roles
    • [Fixed] Species attribute control not being factored


    Star Trek Adventures Core Rulebook (Star Trek Adventures 2d20)
    • [Added] Values to NPC records
    • [Added] Human species was expanded to include new choice options introduced with ruleset code


    The Rescue at Xerxes (Star Trek Adventures 2d20)
    • [Fixed] Moved Values for NPC record that had it misplaced.


    Dune 2d20 (Ruleset)
    • [Fixed] Skill totals not updating when editing them with the edit button
    • [Added] Adjusted look of the rollers to have the total inlayed with the dice icon


    Fallout 2d20 (Ruleset)
    • [Fixed] Desktop locations not matching correct anatomy
    • [Added] Stat controls were not updating correctly. Setup stat controls to have number inlayed with die icon.
    • [Added] Cleaned up code to work with more built in controls from CoreRPG. This allowed lowering code count and streamlining factoring.


    Mutants and Masterminds 3E (Ruleset)
    • [Fixed] Error when adding PC to CT or opening with PC on CT.
    Last edited by superteddy57; November 1st, 2022 at 20:17.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #3
    Modern Dark (Theme)
    • [Fixed] Sidebar frame did not resize when sidebar narrowed.

  4. #4
    Hotfixes

    Fallout 2d20 (Ruleset)
    • [Fixed] NPC sheets not able to edit skill totals


    Starfinder (Ruleset)
    • [Fixed] Leveling up doesn't update properly if GM and Player are looking at some sheet during operation.


    Star Trek Adventures (Ruleset)
    • [Fixed] Multi worded species name not being factored in character creator features
    • [Fixed] Power not updating on character ships.
    • [Fixed] Error related to discipline help icon in NPCs.
    • [Added] Removed toggles for sections of the combat tracker that are not needed for characters and PC ships.
    • [Fixed] Dropping NPCs to the PC sheet as Support Allies not converting NPC sheet to workable record.
    Last edited by superteddy57; November 4th, 2022 at 16:45.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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