Thread: STA Ruleset Questions (Not Bugs)
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March 27th, 2025, 00:39 #71
Side by side. You choose the rules you wish to use as most of the 2E changes are mechanical. This choice is done in the options.
Dominic Morta
Ruleset Developer
Smiteworks
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March 27th, 2025, 04:23 #72
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I can do that now in the 1E ruleset. So the 2E ruleset adds the 2e versions of things that have stats, talents, etc.?
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March 27th, 2025, 05:35 #73
2E and 1E are not separate rulesets. They are the same ruleset with the ability to change the rules interpretation based on what version you wish to play. The 2E module purchase gets you the records already made with the talents, npcs, ships, and so on.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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June 2nd, 2025, 05:41 #74
Player Ship Rolls
Is there a way to make a roll from the party's ship sheet? Can make rolls direct from an NPC Ship record can but there doesn't seem to be a similar way select System/Department and roll for ships that have been assigned to the party sheet. Thinking of the case when the ship may be used to assist player characters with a non-standard action.
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June 2nd, 2025, 05:58 #75
NPC Personal Threat
2E question: Since 2E did away with NPC hit points (stress) - is there a way to display/manage NPC Personal Threat? I see the Personal Threat value on the NPC record but no way to mark how much has been used either there or on the combat tracker.
Relevant section from the 2E rules:
NPCs do not have Stress, and cannot Avoid Injury or other consequences by taking Stress. NPC rules for injuries and Stress include:
*A Minor NPC is instantly defeated upon taking any Injury. A Stun Injury results in the NPC being instantly rendered unconscious. A Deadly Injury results in the NPC's immediate death or disintegration (at the gamemaster's discretion).
*A Notable NPC may, once per scene, Avoid Injury by spending Threat equal to the severity of the Injury.
*A Major NPC may Avoid Injury by spending Threat equal to the severity of the Injury. They may do this as many times per scene as they wish, so long as there is sufficient Threat.
*NPC Starships are defeated in the same way as the players' ship: after suffering more breaches than the ship's Scale, or more breaches to one system than half the ship's Scale.
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June 2nd, 2025, 07:19 #76
You can add a NPC crew member and have access to the crew rolls, but no, they are not similar to NPC ships.
I didn't have an elegant way to handle 2E combat and including 1E in the same ruleset. I have notes for some methods that could work and will be trying them out when I am able to circle back to the ruleset.Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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