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May 16th, 2023, 10:37 #61
Update
Things are moving along... Today I completed the class features, class feats (levels 1-6) and skill/general feats (all levels) that have a specific activity type - e.g. free action, one action, etc.. This has been a massive amount of work over the last few months and now clears the way for a select set of items and completing the outstanding high priority tasks on the project list (see post #1). I'm going to only do a few items so that we can move forwards and get this into test pretty soon - for example, I'm not going to cause further delay to the initial release by coding all of the functionality of bombs at this point - that will come in a future iteration.
Once the select item activities have been coded, the remaining stuff to do will be squash a few high priority bugs and the release 19 migration code - so that existing PCs can get the updates automatically.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 17th, 2023, 19:15 #62
I'm really looking forward to this release. A massive amount of very helpful functionality but understand how much work is required for this. Thank you for your efforts.
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May 17th, 2023, 19:46 #63
- Join Date
- Aug 2020
- Posts
- 55
Once again, thank you for all the work you do Trenloe
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June 12th, 2023, 22:22 #64
- Join Date
- Nov 2013
- Posts
- 55
I wanted to ask what the Additional targeting - "To me" was exactly on the list. It sounds like a way to automatically setting the target of an effect on a target to the actor that applied the target. If so I am excited for that as it would help with stuff like Feint where a target is flat-footed to a specific player only and other such things.
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June 12th, 2023, 23:03 #65
That's exactly what it is. It was requested about a year ago (sorry, I can't remember who requested it) and has been on my list for a while.
For your specific example (feint) - which is a good example for two new effect targeting types - ETTS (Effect Targeting To Self) and ETTT (Effect Targeting To Target):
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 13th, 2023, 01:12 #66
- Join Date
- Nov 2013
- Posts
- 55
So I see that for a success the effect is expended on the next action, my question is for a strike action is it possible for the effect to stick around for the damage roll? Since a rogue's sneak attack is checking for the flat-footed effect and if it's not there when you roll for damage it won't roil the sneak attack damage bonus.
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June 13th, 2023, 08:26 #67Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 14th, 2023, 02:16 #68
Is that functionality with multiple copies of the same "single roll" effect being separately removed by consecutive rolls new in R19? That's a really slick way to handle that.
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June 14th, 2023, 08:47 #69
It's not "new" but previously "flat-footed" wasn't specifically checked for during a damage roll, so it wouldn't be removed when rolling damage - FG need to check for a specific effect/condition in code to be able to remove the effect set to expire with Roll or Action. IF/IFT checks don't remove a condition. R19 specifically checks for flat-footed as part of the damage action, so Flat-footed;Flat-footed will work for an attack then damage roll.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 28th, 2023, 04:31 #70
Hi Trenloe,
just checked your roadmap and there is still quite a bit to go
but instead of moaning I thought I'd ask if we can help with data entry
or some other menial boring task?“Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”
Terry Pratchett [RIP] - Jingo
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