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  1. #1

    Suggestion for Combat Tracker Option

    It would be great if there was an option where the round is automatically incremented whenever all inits are rolled.

  2. #2
    Majyk's Avatar
    Join Date
    Oct 2016
    Location
    Canada (Insomniac)
    Posts
    243
    The easiest in the meantime?

    There is an option to have all Inits wiped to ‘0’.
    Once the GM sees they’re all populated(not ‘0’, they can click Next and Go, Babee, Go!

  3. #3
    Quote Originally Posted by Majyk View Post
    The easiest in the meantime?

    There is an option to have all Inits wiped to ‘0’.
    Once the GM sees they’re all populated(not ‘0’, they can click Next and Go, Babee, Go!
    Doesn't really solve the issue, I keep forgetting to increment the round, there should be an option for this to happen automatically when the inits are rolled.

  4. #4
    Sulimo's Avatar
    Join Date
    Dec 2014
    Location
    Pacific Time Zone
    Posts
    879
    I do not think I understand the issue.

    If you are using the next actor button, it automatically updates the round after the last actor in the CT.

    If you use the option Turn: Stop at Round Start, it will pause so everyone can roll inits.

    So for 4 CT entities:

    Round 1
    Entity 1 Action
    Press Next
    Entity 2 Action
    Press Next Actor
    Entity 3 Action
    Press Next Actor
    Entity 4 Action
    Press Next Actor

    That last Next Actor will increment to Round 2, and pause while everyone rolls inits. From there, press next actor again, and it will start at the top again.

  5. #5
    Ok, I wasn't aware of that, thanks.

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