Thread: 5e Shield & Reaction
-
July 28th, 2022, 12:24 #11
- Join Date
- Nov 2019
- Location
- Germany
- Posts
- 141
Hey Steve,
very nice extension. Sadly, it doesn´t work together with the official level up extension for 5E. When the level up extension is loaded, the shield notification is blocked.
Maybe there is a chance to make it compatible? Thanks in advance
-
July 28th, 2022, 12:40 #12
Hi TomtheBu,
I don't own the level up extension so can't really do much about that unfortunately.
I only really support 5e as this is the rulesset I use.
Cheers, Steve.
-
July 28th, 2022, 13:34 #13
- Join Date
- Nov 2019
- Location
- Germany
- Posts
- 141
Hey Steve, I can understand that. Thanks for clearing this up
-
July 28th, 2022, 14:20 #14
It's not to say it never will work with, just definately not right at the moment.
-
July 28th, 2022, 15:51 #15
- Join Date
- Nov 2019
- Location
- Germany
- Posts
- 141
Yeah hopefully agree with you
-
July 28th, 2022, 21:44 #16
- Join Date
- Jan 2021
- Posts
- 212
-
July 28th, 2022, 22:05 #17
- Join Date
- Jun 2017
- Posts
- 161
I imagine it's the same reason normal actions, interactions, etc aren't tracked: reactions are a round-wide use and can be easy to forget after enough turns. Bonus actions are only on your turn and require you to remember whether you used them for much shorter periods of time.
-
July 29th, 2022, 00:19 #18
- Join Date
- Oct 2018
- Posts
- 26
The shield prompts in the chat box don't trigger, even if an NPC attacks a player the old-fashioned way, when this extension is enabled alongside Xelab and Rob Twohy's "Fantasy Grounds Combat Automation" extension, available on DMsguild. Is that something that can be looked into?
-
July 29th, 2022, 17:08 #19
I've messaged the author of Combat automation to see if we can sort something out.
Cheers, Steve.
-
July 30th, 2022, 21:13 #20
I believe there is a conflict with this extension and StealthTracker https://forge.fantasygrounds.com/shop/items/165/view - The Shield/Crit messages don't generate with these two extensions loaded.
Also, if you use the Rob2e or 5E Automatic Effects spell codings, the extension doesn't automatically add the (RCT) effect to those codings of the Shield spell on the PCs Action Tab.
Screen Shot 2022-07-30 at 1.13.29 PM.png
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks