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July 27th, 2022, 20:12 #11
- Join Date
- Jul 2020
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- Michigan, USA
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Will players be able to see the dice effects of a GM's roll? GM rolls are usually just silhouettes on their screen, so will they even be aware of the GM's choice?
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July 27th, 2022, 20:20 #12
Supreme Deity
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- Mar 2007
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- 20,557
That's one of the details we are working through right now, which is how it affects overall gameplay for GM/player dice over the network.
Regards,
JPG
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July 29th, 2022, 11:07 #13
- Join Date
- Apr 2019
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- 291
What no end of week sneak peak.
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July 29th, 2022, 12:59 #14
Cool stuff indeed!!
Any chance of us seeing some new layer effects or effects that can be set to tokens and objects much like has been done to the dice? hmmmmmmmmm...... ??Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
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July 29th, 2022, 15:28 #15
Will these just be regular skins for the dice or will there be a cost involved to get these dice?
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July 29th, 2022, 15:43 #16
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July 29th, 2022, 16:02 #17
It would be nice to see the dice physics improved. Compared to FGC, I've never thought the FGU dice look particularly realistic when they roll. There's a lot of sliding and slowly tipping from one face to the other. It's like they're being rolled in 1/4 G.
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July 29th, 2022, 17:16 #18
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- Jul 2016
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July 29th, 2022, 17:27 #19
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- Jul 2020
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July 29th, 2022, 17:33 #20
Players currently control the colour of their dice, so it's logical they would be buying their skins.
Paul Grosse
PCGen BoD
PR Silverback
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