Starfinder Playlist
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,078

    Release Updates for July 26th, 2022

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

    The following products have been updated:

    Legendary Hunters (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Various links to abilities and tables


    Legendary Villains: Dark Druids (Pathfinder RPG and D&D 3.5/ OGL)
    • [Removed] Links to products the user may not have available (UM/APG)


    13th Age Bestiary 2 (13th Age)
    • [Fixed] Added missing tokens and fixed broken links.


    Savage Worlds Base (Savage Worlds)
    • [Fixed] Adding a Parcel to a PC sheet turns weapons and armor into mundane items. Fixed
    • [Fixed] Power's Keywords and Raise Damage fields are not copied when power is added to sheet. Fixed
    • [Added] "Reset Bennies" feature will also reset PC ally bennies
    • [Fixed] Allied wildcards get bennie when villians geta Joker. Fixed


    13th Age Bestiary (13th Age)
    • [Fixed] Missing NPC tokens and broken links.


    Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)
    • [Fixed] Racial Size Ability increased strength trait die type by one although it should not. Fixed


    Legendary Villains: Evil Clerics (Pathfinder RPG and D&D 3.5/ OGL)
    • [Added] Wasp token
    • [Fixed] Incorrect or missing links to other sources


    Aegis of Empires 4: Legend of the Burning Star (Pathfinder 2E) (Pathfinder 2.0)
    • [Fixed] Error in GM's Guide


    Aegis of Empires 4: Legend of the Burning Star (Pathfinder 1E) (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Error in GM's Guid


    Aegis of Empires 4: Legend of the Burning Star (5E) (5E Compatible)
    • [Fixed] Error in GM's Guide


    Vaesen - Nordic Horror Roleplaying (Vaesen)
    • [Updated] Vaesen Might rolls to default to Characteristics roll. Attack roll is made if CTRL is held.
    • [Fixed] Incorrect text during pre-defined item selection in PC Builder


    Legendary Clerics (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] A bunch of broken references
    • [Fixed] Table formatting


    Rolemaster Classic (Rolemaster Classic)
    • [Updated] The code to not use deprecated function TableManager.prepareTableDice


    Level Up Extension (5E Compatible)
    • [Updated] Damage threshold field added to NPC records.


    Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
    • [Fixed] Quarterstaff min str


    Pathfinder(R) for Savage Worlds: Rise of the Runelords! Book 5 - Sins of the Saviors (Pathfinder for Savage Worlds)
    • [Added] spells to all spellbooks
    • [Fixed] Fixed incorrect LOS
    • [Added] Light to Halls of Wrath


    13th Age Ruleset (13th Age)
    • [Fixed] The GlobalDebug.debugFormatted code path now handles nil values passed in varargs, automatically formats tables, automatically calls getNodeName() for databasenodes, and runs all unknown types through tostring(). All places that were doing these things before calling debugFormatted have been simplified. This should prevent script errors when calling debugFormatted.


    D&D Journeys through the Radiant Citadel (D&D fifth edition)
    • [Fixed] Modified editor credits per Wizards of the Coast follow-up.


    Path of Shadows (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Added missing abilities
    • [Fixed] Cleaned up the tables
    • [Fixed] Some Class Names


    Dungeon Crawl Classics Horror #5: Creep, Skrag, Creep! (Dungeon Crawl Classics)
    • [Fixed] Broken links to ‘Beneath the Hull’ sidebar.
    Last edited by lokiare; July 26th, 2022 at 18:51. Reason: Removed duplicate text.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Fallout 2d20 (Ruleset/Core Rulebook)
    • [Fixed] Persistent damage was not firing as an effect in the CT. Proper usage is: PERSISTENT: # dmgtype, location
    • [Fixed] Reference Manual text and record text not matching updated errata
    • [Fixed] Missing table entries for Random Ranged Weapons


    Starfinder (Ruleset)
    • [Fixed] NPC ships not pulling correct modifier for gunnery
    • [Added] DC Type override for attack to use this DC Type; Example below.


    *Thunderstrike pulse gauntlet +8 EAC (1d6+5 B & So; critical knockdown) will override the default KAC for the EAC DC Type. Accepted types currently are KAC, EAC, and CMD
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #3
    CoreRPG (Ruleset) (and layered rulesets)
    • [CoreRPG+] Script errors on certain targeted rolls when using manual dice roll option. Fixed.


    Dungeons and Dragons (5E) (Ruleset)
    • [5E] Script error could occur when certain unowned character data related to encumbrance calculations shared with players. Fixed.
      [5E] Recovery rolls always displayed zero in resolution messages. Fixed.
      [5E] Heal and recovery rolls always displayed damage icon in resolution messages. Fixed.
      [5E] Class spell lists no longer export unless Class Spell List Definition records export selected. Used to export when spells selected as well.

  4. #4

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,078
    Hotfixes

    Scarlet Citadel (5E Compatible)
    • [Fixed] Missing tokens.
    • [Fixed] Incorrectly formatted NPC: Fragrite.


    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
    • [Updated] Hotfix for Psychic spell progression
    Last edited by lokiare; July 27th, 2022 at 16:35. Reason: Adding additional product.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  5. #5

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,078
    Hotfixes

    Scarlet Citadel (5E Compatible)
    • [Fixed] Blank encounter entry
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  6. #6
    Hotfixes

    Starfinder (Ruleset)
    • [Fixed] NPC ships not pulling correct modifier for gunnery
    • [Added] DC Type override for attack to use this DC Type; Example below.


    *Thunderstrike pulse gauntlet +8 EAC (1d6+5 B & So; critical knockdown) will override the default KAC for the EAC DC Type. Accepted types currently are KAC, EAC, and CMD

    This was reported earlier as being included with the weekly update and was not committed with the update. Should be available now.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #7

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,078
    Hofixes

    Pathfinder 2 RPG - Pathfinder Adventure: Night of the Gray Death (Pathfinder 2.0)
    • [Fixed] Gray Gardener Enforcer's melee attack's bleed damage isn't persistent


    Rippers Resurrected: Player's Guide (Savage Worlds)
    • [Fixed] Script errors when opening facility, lodge and rippertech records. Fixed


    Savage Worlds: Necropolis 2350 Player Guide (Savage Worlds)
    • [Fixed] Script error when opening squad record. Fixed
    • [Fixed] Script error loading icon assets. Fixed


    Savage Worlds Setting: Rippers for Fantasy Grounds (Savage Worlds)
    • [Fixed] Script error when opening lodge record. Fixed


    Crystal Heart (Savage Worlds Adventure Edition)
    • [Fixed] Script errors when opening character sheet inventory page. Fixed
    • [Fixed] Script error when opening crystal record. Fixed
    Last edited by lokiare; August 1st, 2022 at 22:45.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

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