DICE PACKS BUNDLE
  1. #1

    Extension question

    So I own a lot of rob2e's, a majority are the coding effects. Feats, Race Traits, Armor, Potions, Magic Items, etc. My question is as the DM I have them all loaded, but the players have the option of loading them as well. Is that needed for them to work properly. Or can I just load them and not the players for them to work properly.

  2. #2
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,742
    Nobody needs to have them loaded unless you are actually applying the effects. Once you have applied them you can close the module. Any module that is shared with your players you don't need to have loaded at all. (assuming the players are applying the effects and not you).
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    17,153
    Blog Entries
    9
    I, as DM, don't load the modules, but I tell my players they can so that they can them apply them to their characters. Then they can close them again as desired.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in