Page 2 of 2 First 12
  1. #11
    small update
    -[Fixed] an issue where equipping an item with an effect (ie torch) was throwing an error.

  2. #12
    -[Fixed] BTH and Dmg bonuses for strength will now apply to fighter multi class characters.

  3. #13
    - Updated scripting behind the scenes to support upcoming changes to Fantasy Grounds. Theoretically this should preempt anything from breaking.

  4. #14
    [FIXED] Burst file will now only use 1/3 of your ammo.(WWII)
    [Added] A toggle for suppression fire(WWII)
    [Added] Death Markers (all)
    [Fixed] Vehicles now use standard Core RPG scripting when adding to CT. (WhiteStar WWII)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Dune 2d20

Log in

Log in