Thread: Back to Cluster Shot
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June 16th, 2022, 15:32 #1
Back to Cluster Shot
It has been a while since I asked. Has anyone come up with a better way to handle "Cluster Shot"?
Thanks,
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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June 17th, 2022, 12:49 #2
- Join Date
- Mar 2016
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- Bergen
- Posts
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I dont know of any way of doing this fully automated with the extension I know of.
I think the easiest way is to:
When you roll damage you can see how much goes through. You can then manually adjust in the +- boks the amount of damage that was subtracted when rolling damage the second time.
Alternatively have a second weapon with the same damage as your ranged attack. Change the type to untyped, this should ignore the DR. Apply this damage after the first shot. This method should work in most cases.
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