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  1. #41
    I tested on a few current campaigns and everything appears to work fine, no worries as we still used the extension. Thanks for keeping this extension working.
    Playing since 1983, DM since 1985, FGC Full License, FGU Ultimate License.

    Currently GMing:
    * OSRIC AD&D (1st Edition) (Sunday)
    * D&D 5e (Monday)
    * OSRIC AD&D (1st Edition) (Tuesday)

    7+ years of gaming via FG

  2. #42
    Quote Originally Posted by fharlang View Post
    I tested on a few current campaigns and everything appears to work fine, no worries as we still used the extension. Thanks for keeping this extension working.
    Great, thanks. You're quite welcome; I intend to continue to support it for as long as it's used.

  3. #43
    Hello,

    I'm trying to emulate AD&D1 with your extension and I'm having some trouble with the encumbrance

    First of all, the Strength bonuses shown are for 2nd Edition, not 1st Edition.

    If I put 9 in Strength, here are the movement variations:
    Normal 0 - 37 lbs movement 120 ft
    Light 38 - 72 lbs movement 80 ft
    Moderate 73 - 107 lbs movement 60 ft
    Heavy 108+ lbs movement 40 ft

    Instead of (PHB 1E page 101-102) :
    0-35 lbs = 120 ft
    36-70 lbs = 90 ft
    71-105 lbs = 60 ft
    106+ lbs = 40 ft

    If I put 17 in force, here are the variations in movement :
    Normal 0 - 42 lbs movement 120 ft
    Light 43 - 77 lbs movement 80 ft
    Moderate 78 - 112 lbs movement 60 ft
    Heavy 113+ lbs movement 40 ft

    Instead of :
    0-85 lbs = 120 ft
    86-120 lbs = 90 ft
    121-155 lbs = 60 ft
    156+ lbs = 40 ft

    I have, of course, tried the same character with the second edition ruleset without the extension, and it follows the rules for encumbrance given in PHB 2E page 103.

    Celestian has created an extension (https://forge.fantasygrounds.com/shop/items/150/view) that makes the ruleset 1E but it's not compatible with your extension

    Translated with DeepL.com (free version)

  4. #44
    Quote Originally Posted by Vackipleur View Post
    Hello,

    I'm trying to emulate AD&D1 with your extension and I'm having some trouble with the encumbrance

    First of all, the Strength bonuses shown are for 2nd Edition, not 1st Edition.

    If I put 9 in Strength, here are the movement variations:
    Normal 0 - 37 lbs movement 120 ft
    Light 38 - 72 lbs movement 80 ft
    Moderate 73 - 107 lbs movement 60 ft
    Heavy 108+ lbs movement 40 ft

    Instead of (PHB 1E page 101-102) :
    0-35 lbs = 120 ft
    36-70 lbs = 90 ft
    71-105 lbs = 60 ft
    106+ lbs = 40 ft

    If I put 17 in force, here are the variations in movement :
    Normal 0 - 42 lbs movement 120 ft
    Light 43 - 77 lbs movement 80 ft
    Moderate 78 - 112 lbs movement 60 ft
    Heavy 113+ lbs movement 40 ft

    Instead of :
    0-85 lbs = 120 ft
    86-120 lbs = 90 ft
    121-155 lbs = 60 ft
    156+ lbs = 40 ft

    I have, of course, tried the same character with the second edition ruleset without the extension, and it follows the rules for encumbrance given in PHB 2E page 103.

    Celestian has created an extension (https://forge.fantasygrounds.com/shop/items/150/view) that makes the ruleset 1E but it's not compatible with your extension

    Translated with DeepL.com (free version)
    Thanks for the detailed info. I think there was something else I was supposed to look at with encumbrance, too.

    I'll get to it shortly.

    FYI, Celestian's 1e extension, referenced in your post, is included in this extension, so there should never be a need to run both of them at the same time.

    I'll send an update soon.

    Thanks again.

  5. #45
    Thanks Doomsword and happy new year

  6. #46
    When I have the extension enabled the Hit chart shows all 20's, without it I see what it should look like.
    Last edited by fharlang; January 8th, 2024 at 08:26. Reason: Picture not showing
    Playing since 1983, DM since 1985, FGC Full License, FGU Ultimate License.

    Currently GMing:
    * OSRIC AD&D (1st Edition) (Sunday)
    * D&D 5e (Monday)
    * OSRIC AD&D (1st Edition) (Tuesday)

    7+ years of gaming via FG

  7. #47
    Quote Originally Posted by fharlang View Post
    When I have the extension enabled the Hit chart shows all 20's, without it I see what it should look like.
    Ok, I'll try to reproduce/fix this. I may have a question or two after I look at it. Thanks!

  8. #48
    Apologies for the delay...

    Just uploaded a new version, which includes:

    fix 1e/osric currency weights and calculations
    fix 1e/osric ability score details
    fix 1e/osric encumbrance values and thresholds
    best-effort fix for 1e/osric in case your db has all 20s for matrix values (not sure how that happens, but hopefully this will mostly correct it)
    fix for 1e/osric open doors (rolling d6 instead of d20)

  9. #49
    Hello,
    Thanks for the corrections.
    But a little problem with NPCs that have a character class. How do you create a character class and call up the corresponding attack matrix and the appropriate save table?


    EDIT: I think I've found it. You just need to type the character class (like Fighter, MagicUser, Cleric, etc)
    Last edited by Vackipleur; January 28th, 2024 at 08:19.

  10. #50
    New version released that fixes issues with Comeliness and/or honor on the player side and fixes some other ability-score-related issues.

    Big thanks to fharlang for helping me out with some stuff he was seeing.

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