STAR TREK 2d20
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  1. #111
    Quote Originally Posted by georgelaiacona111 View Post
    I am loading no other extensions or features.

    [5/4/2024 6:28:28 PM] FGU: v4.5.7 ULTIMATE (2024-05-02)
    [5/4/2024 6:28:28 PM] OS: Windows 10 (10.0.19045) 64bit
    [5/4/2024 6:31:55 PM] RULESET: 2E v2024.04.10 For Fantasy Grounds
    --by Celestian 2017-2024
    [5/4/2024 6:31:55 PM] RULESET: Core RPG ruleset (2024-04-16) for Fantasy Grounds
    Copyright 2024 Smiteworks USA, LLC
    [5/4/2024 6:31:55 PM] EXTENSION: AD&D Options and House Rules v1.81 (2024.04.05)\rby Doomsword\r For use with the 2E or OSRIC rulesets

    Updated via the auto updater May 4 in the AM.

    Thanks!
    Thanks for the update. I have the same versions and I had just updated before testing it out. I don't directly touch any of the referenced files with the extension. You might try emptying the combat tracker if you have anything in there, or sending over the options you have set. I can dig into the scripts and try to find out what might be causing this, tomorrow.

    [5/4/2024 11:05:35 PM] Fantasy Grounds - v4.5.7 ULTIMATE (2024-05-02)
    [5/4/2024 11:05:35 PM] RULESET: Advanced Dungeons & Dragons 2nd Edition
    (c) Wizards of the Coast
    [5/4/2024 11:05:35 PM] RULESET: 2E v2024.04.10 For Fantasy Grounds
    --by Celestian 2017-2024
    [5/4/2024 11:05:35 PM] RULESET: Core RPG ruleset (2024-04-16) for Fantasy Grounds
    Copyright 2024 Smiteworks USA, LLC
    [5/4/2024 11:05:35 PM] EXTENSION: AD&D Options and House Rules v1.81 (2024.04.05)\rby Doomsword\r For use with the 2E or OSRIC rulesets
    Twitter: @Doomswords
    Discord: Doomsword#0669

  2. #112

    stack overflow error

    Quote Originally Posted by Doomsword View Post
    Thanks for the update. I have the same versions and I had just updated before testing it out. I don't directly touch any of the referenced files with the extension. You might try emptying the combat tracker if you have anything in there, or sending over the options you have set. I can dig into the scripts and try to find out what might be causing this, tomorrow.

    [5/4/2024 11:05:35 PM] Fantasy Grounds - v4.5.7 ULTIMATE (2024-05-02)
    [5/4/2024 11:05:35 PM] RULESET: Advanced Dungeons & Dragons 2nd Edition
    (c) Wizards of the Coast
    [5/4/2024 11:05:35 PM] RULESET: 2E v2024.04.10 For Fantasy Grounds
    --by Celestian 2017-2024
    [5/4/2024 11:05:35 PM] RULESET: Core RPG ruleset (2024-04-16) for Fantasy Grounds
    Copyright 2024 Smiteworks USA, LLC
    [5/4/2024 11:05:35 PM] EXTENSION: AD&D Options and House Rules v1.81 (2024.04.05)\rby Doomsword\r For use with the 2E or OSRIC rulesets
    Takes forever to load enough to pull logs and check options.
    I had a battle in progress with Caves of Chaos, Goblins being assisted by the Hobgoblins, about 9 of them, and 8 characters/ hirelings. Using D6 and side-based initiative with size modifiers.
    This is where it seems to start, which isn't yours:
    [5/5/2024 10:57:05 AM] [ERROR] Failed to load script buffer (CoreRPG:..scripts/toolbar_button_action.lua): [string "CoreRPG:..scripts/toolbar_button_action.lua"]:24: chunk has too many syntax levels
    [5/5/2024 10:57:05 AM] [ERROR] Script execution error: [string "CoreRPG:scripts/manager_toolbar.lua"]:157: attempt to call field 'setKey' (a nil value)
    [5/5/2024 10:57:05 AM] [ERROR] Failed to load script buffer (CoreRPG:..scripts/toolbar_button_action.lua): [string "CoreRPG:..scripts/toolbar_button_action.lua"]:24: chunk has too many syntax levels
    [5/5/2024 10:57:05 AM] [ERROR] Script execution error: [string "CoreRPG:scripts/manager_toolbar.lua"]:157: attempt to call field 'setKey' (a nil value)
    [5/5/2024 10:57:06 AM] [ERROR] Failed to load script buffer (CoreRPG:..scripts/toolbar_button_action.lua): [string "CoreRPG:..scripts/toolbar_button_action.lua"]:8: chunk has too many syntax levels
    [5/5/2024 10:57:06 AM] [ERROR] Script execution error: [string "CoreRPG:scripts/manager_toolbar.lua"]:157: attempt to call field 'setKey' (a nil value)
    [5/5/2024 10:57:06 AM] [ERROR] Failed to load script buffer (CoreRPG:..scripts/toolbar_button_action.lua): [string "CoreRPG:..scripts/toolbar_button_action.lua"]:7: chunk has too many syntax levels
    [5/5/2024 10:57:06 AM] [ERROR] Script execution error: [string "CoreRPG:scripts/manager_toolbar.lua"]:157: attempt to call field 'setKey' (a nil value)
    [5/5/2024 10:57:06 AM] [ERROR] Script execution error: [string "CoreRPG:campaign/scripts/image.lua"]:20: C stack overflow
    And lots more like that.
    and begins to totally hang here:
    [5/5/2024 10:57:06 AM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_image.lua"]:567: C stack overflow
    [5/5/2024 10:57:06 AM] [ERROR] Handler error: [string "2E:scripts/windowmanager.lua"]:87: C stack overflow
    [5/5/2024 10:57:06 AM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_soundset.lua"]:125: C stack overflow
    [5/5/2024 10:57:06 AM] [ERROR] Handler error: [string "2E:scripts/manager_token_adnd.lua"]:756: C stack overflow
    [5/5/2024 10:57:15 AM] s'data_options_adnd_op_hr' | s'onTabletopInit'
    [5/5/2024 10:57:15 AM] s'data_options_adnd_op_hr' | s'registerOptions'
    [5/5/2024 10:57:15 AM] s'DataCommonADND.coreVersion' | s'1e' | s'nDefaultCoinWeight' | #0.02 | s'DataCommonADND.nInitiativeDie' | s'6' | s'DataCommonADND.nDefaultInitiativeDice' | s'6' | s'sSurpriseDie' | #6 | s'DataCommonADND.aDefaultSurpriseDice' | { #1 = s'd6' }
    [5/5/2024 10:57:15 AM] s'manager_ability_scores.lua' | s'bIs1e' | bTRUE
    [5/5/2024 10:58:45 AM] Fantasy Grounds - v4.5.7 ULTIMATE (2024-05-02)
    [5/5/2024 10:58:45 AM] RULESET: Advanced Dungeons & Dragons 2nd Edition
    (c) Wizards of the Coast
    [5/5/2024 10:58:45 AM] RULESET: 2E v2024.04.10 For Fantasy Grounds
    --by Celestian 2017-2024
    [5/5/2024 10:58:45 AM] RULESET: Core RPG ruleset (2024-04-16) for Fantasy Grounds
    Copyright 2024 Smiteworks USA, LLC
    [5/5/2024 10:58:45 AM] EXTENSION: AD&D Options and House Rules v1.81 (2024.04.05)\rby Doomsword\r For use with the 2E or OSRIC rulesets
    [5/5/2024 10:58:46 AM] MEASURE: LOAD - PART 2 - 142.6728475

    To the point where I can't do anything in the app as nothing works to click on it. Not to put the blame on your extension, but if all I do is disable AD&D Options and House Rules, everything runs fine, nothing like this in the logs at all.
    Clearing out the combat tracker had no effect.

    The game is playable without your extension, but I really like it.

    Thank you for looking into this.

  3. #113
    Yeah, this is odd. I just finished looking through my extension, which hasn't changed, and the CoreRPG and 2E stuff. I also searched the Discord for any signs of these particular errors in the past and didn't turn up much. These additional error messages lead me to believe that something is going on with the campaign or the install. Can you create a new campaign and see if you have these issues, if you've not already tried that? Thank you.
    Twitter: @Doomswords
    Discord: Doomsword#0669

  4. #114
    I'm getting a few console errors when using this extension with the OSRIC ruleset. If I create a new OSRIC campaign and only load the AD&D Options and House Rules extension I get these errors:
    Code:
    [5/27/2024 10:14:19 AM] [ERROR]  Script execution error: [string "..ons and House Rules:..mbat_adnd_op_hr.lua"]:45: attempt to index field 'OptinitiativeDie' (a nil value)
    [5/27/2024 10:14:24 AM] [ERROR]  Script execution error: [string "..ons and House Rules:..ata_common_adnd.lua"]:246: attempt to index field 'OptinitiativeDie' (a nil value)
    [5/27/2024 10:14:24 AM] [ERROR]  Script execution error: [string "..ons and House Rules:..init_adnd_op_hr.lua"]:22: attempt to index field 'OptinitiativeDie' (a nil value)
    [5/27/2024 10:14:24 AM] [ERROR]  Script execution error: [string "..ons and House Rules:..rise_adnd_op_hr.lua"]:9: attempt to index field 'OptsurpriseDie' (a nil value)
    Here's my software information:
    Code:
    OSRIC v2024.04.05
    2E v2024.05.17
    Fantasy Grounds - v4.5.7 ULTIMATE (2024-05-02)
    AD&D Options and House Rules v1.81 (2024.04.05)

  5. #115

    Stack errors

    Quote Originally Posted by Doomsword View Post
    Yeah, this is odd. I just finished looking through my extension, which hasn't changed, and the CoreRPG and 2E stuff. I also searched the Discord for any signs of these particular errors in the past and didn't turn up much. These additional error messages lead me to believe that something is going on with the campaign or the install. Can you create a new campaign and see if you have these issues, if you've not already tried that? Thank you.
    FYI, it's working now. I had done nothing except the regular FGU updates to resolve this issue.

  6. #116
    I'm getting errors when loading this extension in a new test campaign:

    [Server Type - LAN]
    [6/9/2024 2:03:23 PM] MEASURE: RULESETS LOAD - 7.8401153 - OSRIC
    [6/9/2024 2:03:23 PM] MEASURE: EXTENSIONS LOAD - 0.0281529 - 1
    [6/9/2024 2:03:26 PM] MEASURE: MODULE LIST BUILD - 2.4267534 - 66
    [6/9/2024 2:03:26 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0295391
    [6/9/2024 2:03:26 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0050008
    [6/9/2024 2:03:26 PM] MEASURE: REFRESH TOKEN ASSETS - 0.041487
    [6/9/2024 2:03:26 PM] MEASURE: ASSET LIST BUILD - 0.0760269
    [6/9/2024 2:03:26 PM] MEASURE: LOAD - PART 1 - 11.0479917
    [6/9/2024 2:03:27 PM] [ERROR] Script execution error: [string "..ons and House Rules:..mbat_adnd_op_hr.lua"]:45: attempt to index field 'OptinitiativeDie' (a nil value)
    [6/9/2024 2:03:31 PM] MEASURE: MODULE LOAD - 3.4715976 - OSRIC - GM's Reference Monsters and Encounters
    [6/9/2024 2:03:31 PM] MEASURE: MODULE LOAD - 0.3001824 - OSRIC - Players' Content
    [6/9/2024 2:03:31 PM] s'data_options_adnd_op_hr' | s'onTabletopInit'
    [6/9/2024 2:03:31 PM] s'data_options_adnd_op_hr' | s'registerOptions'
    [6/9/2024 2:03:31 PM] [ERROR] Script execution error: [string "..ons and House Rules:..ata_common_adnd.lua"]:246: attempt to index field 'OptinitiativeDie' (a nil value)
    [6/9/2024 2:03:31 PM] s'manager_ability_scores.lua' | s'bIs1e' | bFALSE
    [6/9/2024 2:03:31 PM] [ERROR] Script execution error: [string "..ons and House Rules:..init_adnd_op_hr.lua"]:22: attempt to index field 'OptinitiativeDie' (a nil value)
    [6/9/2024 2:03:31 PM] [ERROR] Script execution error: [string "..ons and House Rules:..rise_adnd_op_hr.lua"]:9: attempt to index field 'OptsurpriseDie' (a nil value)
    [6/9/2024 2:03:31 PM] s'manager_char.lua' | bTRUE
    [6/9/2024 2:03:33 PM] Fantasy Grounds - v4.5.8 ULTIMATE (2024-06-05)
    [6/9/2024 2:03:33 PM] RULESET: OSRIC
    (c) Stuart Marshall
    [6/9/2024 2:03:33 PM] RULESET: OSRIC v2024.04.05 For Fantasy Grounds

  7. #117
    Quote Originally Posted by mogul76 View Post
    I'm getting errors when loading this extension in a new test campaign:
    I've been away on other projects for a while. I'll have a look at this. You might be able to clear it up by opening the options, changing a value, and reloading. I'll get back with you soon. Thanks
    Twitter: @Doomswords
    Discord: Doomsword#0669

  8. #118
    Quote Originally Posted by mogul76 View Post
    I'm getting errors when loading this extension in a new test campaign:
    So, yeah, that error only occurs during the initial startup of a new campaign. If you close and reopen the campaign, it's no longer an issue. I'll get it fixed.
    Twitter: @Doomswords
    Discord: Doomsword#0669

  9. #119

  10. #120
    Quote Originally Posted by mogul76 View Post
    Thank you, Doomsword.
    You're quite welcome. Thank you, and the other person, for reporting it. This is resolved. New release in a moment...
    Twitter: @Doomswords
    Discord: Doomsword#0669

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