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May 21st, 2022, 22:58 #1
- Join Date
- May 2017
- Posts
- 24
Is there a guide for implementing your own art assets for use in the mapping tools?
Apologies if I've missed something obvious, but I can't seem to find where to put files to use as (for example) strokes and fills so that they appear in the Assets dialogue.
Many thanks in advance, and as you can probably tell I am pretty green when it comes to this!
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May 21st, 2022, 23:14 #2
Here is a guide, I don't know if it covers everything though.
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May 22nd, 2022, 00:04 #3
- Join Date
- May 2017
- Posts
- 24
Many thanks!
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May 22nd, 2022, 19:01 #4
It does if you follow the link in the Adding Line of Sight and Lighting Details section. You used to have to run a separate, external tool to extract the XML file data for those features. Since version 4.1 though, there's now a special layer that's created when those features are added to an image, which has a right-click option to export the XM. You of course don't have to bother with it if you aren't adding LoS or lighting to your tile images.
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