Fantasy Grounds Merchandise
  1. #1

    First Time GURPS Setup

    Could I get some help on setting up Fantasy Grounds for GURPS the first time? I've been running D&D 5e for a couple years now but don't see how I can get most of the functionality I have in 5e from GURPS. For example, installing the free 4e GURPS ruleset pretty much gives me a character sheet it seems and no actual rulebook that I can see, no list of advantage/disadvantages, etc. It sounds like there is some sort of converter you can get to convert GURPS digital books to Fantasy Ground modules or something but all of that is new to me. Has anyone created a nice set of instructions for setting up GURPS for the first time to run GURPS campaigns with possible alternate sourcebooks if there are no such sourcebooks you can buy from the online store?

    Any help from a long time GUPRS player who uses Fantasy Grounds would be appreciated. I really want to try GURPS again but not sure how to make it work in FG.

  2. #2

    Join Date
    May 2013
    Location
    East Coast USA.
    Posts
    980
    Good afternoon. For importing characters with full sets of skills, abilities, advantages, disadvantages and equipment etc. you can either use GCS (Gurps Character Sheet), which is free, or GCA (Gurps Character Assistant) which is available for purchase through the Steve Jackson Website. GCA currently evolved from GCA4 to GCA5.

    I use GCA5.

    You'll want to browse these forums to find other extensions intended for use with the Gurps Ruleset. Yako is one of the primary writers, check out his stuff. Jaxilon has an extension that enables you to set up shops for equipment, pull in skills, and advantages so that you can build a character entirely inside of Fantasy Grounds. I think his stuff only works with GCS and GCA4 right now.

    Unfortunately, there is no guide - you'll have to do some reading. But the folks here, are friendly.

    Another cautionary note. If you expect the same amount of bangs and whistles using the Gurps Ruleset as you get with DnD5E (which is an officially supported ruleset)m then you will be disappointed.

  3. #3
    Quote Originally Posted by seycyrus View Post
    Good afternoon. For importing characters with full sets of skills, abilities, advantages, disadvantages and equipment etc. you can either use GCS (Gurps Character Sheet), which is free, or GCA (Gurps Character Assistant) which is available for purchase through the Steve Jackson Website. GCA currently evolved from GCA4 to GCA5.

    I use GCA5.
    Thanks for direction!

  4. #4

    Join Date
    May 2013
    Location
    East Coast USA.
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    980
    Quote Originally Posted by Truthster013 View Post
    Thanks for direction!
    No problem, keep the questions coming. Have you used GCA or GCS before?

  5. #5
    Howdy, guys! Long time, no see!

    Quote Originally Posted by seycyrus View Post
    Good afternoon. For importing characters with full sets of skills, abilities, advantages, disadvantages and equipment etc. you can either use GCS (Gurps Character Sheet), which is free, or GCA (Gurps Character Assistant) which is available for purchase through the Steve Jackson Website. GCA currently evolved from GCA4 to GCA5.

    I use GCA5.
    I haven't fooled with FG or the GCA in a few years. Can you upgrade from the GCA4 to the GCA5, or do I have to buy it again?

    You'll want to browse these forums to find other extensions intended for use with the Gurps Ruleset. Yako is one of the primary writers, check out his stuff. Jaxilon has an extension that enables you to set up shops for equipment, pull in skills, and advantages so that you can build a character entirely inside of Fantasy Grounds. I think his stuff only works with GCS and GCA4 right now.

    Unfortunately, there is no guide - you'll have to do some reading.
    Nothing new there! <G>

    But the folks here, are friendly.
    Always have been! One of my favorite things about this community!

    Another cautionary note. If you expect the same amount of bangs and whistles using the Gurps Ruleset as you get with DnD5E (which is an officially supported ruleset)m then you will be disappointed.
    Unfortunately, another thing that hasn't seemed to change. Why GURPS hasn't taken off at any point in the last 35+ years is a complete mystery to me.

    But I am also in the process of trying to convert one of my GURPS games to FG. We've had a few sessions, but one of my two players lives about 6 hours away, and I feel like it would be much easier if we could sprinkle in some online game sessions among our few and (way too) far between in-person games. I'll be browsing around for tutorials and tips and whatnot, and will be re-familiarizing myself with Ronnke's excellent ruleset. If y'all have any extra pointers or suggestions, I'm all ears!

    Thanks, and look forward to catching up with the community again!

  6. #6

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    926
    Quote Originally Posted by King Joey View Post
    Howdy, guys! Long time, no see!
    Can you upgrade from the GCA4 to the GCA5, or do I have to buy it again?
    If you bought GCA4 from Warehouse23 back in the day, then you can download GCA5 for free. From memory the GCA download link in your w23 account is for GCA5.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  7. #7
    Quote Originally Posted by ronnke View Post
    If you bought GCA4 from Warehouse23 back in the day, then you can download GCA5 for free. From memory the GCA download link in your w23 account is for GCA5.
    Awesome! Worked perfectly, thanks!

    New question, though: when I updated, I saw an Optional Package for 3rd Edition Books. The description says it's updated to work better with GCA 4, but the fact it shows up on the GCA 5 Update screen has me hopeful; can GCA 5 work with 3rd Edition?

    Thanks!

  8. #8

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    926
    Quote Originally Posted by King Joey View Post
    Awesome! Worked perfectly, thanks!

    New question, though: when I updated, I saw an Optional Package for 3rd Edition Books. The description says it's updated to work better with GCA 4, but the fact it shows up on the GCA 5 Update screen has me hopeful; can GCA 5 work with 3rd Edition?

    Thanks!
    I've never used it, so I can't say whether it works for 3rd Edition. I haven't touched 3rd Ed for 20 or so years.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

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