Thread: Skill checkboxes
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May 10th, 2022, 18:39 #1
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- Aug 2021
- Posts
- 2
Skill checkboxes
Hi, I'm just building my first SF character in FGU and there is an option which I do not understand.
Each skill in the skills tab can be modified by four checkboxes.
1. Show on Mini
2. Class skill
3. Free skill
4. What is the fourth one for? There is no tooltip at mouseover and it is not explained in the FG wiki either.
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May 10th, 2022, 18:47 #2
That is for when the character hops into a mech it calculates the skill bonus differently based on the checkmark. The checkmark indicates that you use the built in mech skill roll formula for skill rolls. Unchecked it calculates skill rolls normal.
Dominic Morta
Ruleset Developer
Smiteworks
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May 10th, 2022, 19:05 #3
- Join Date
- Aug 2021
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- 2
Okay, that explains the icon. Thank you very much.
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May 10th, 2022, 20:06 #4
No problem. Since Mechs handle skill rolls differently, I built it in such a way that homebrew could make changes or a table's interpretation of things. Plus, many scenarios might not use the mech skill rolls in the same way every time. I wanted a way to dial in the play style that fit for the scenario.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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