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July 28th, 2024, 21:22 #331
- Join Date
- Dec 2018
- Posts
- 3
Hey all, made this report in the discord, but needed to post it here, as well. I, too, am having issues with weapons properly equipping. I've saved logs, but I'll include images down here as well. Created a "Brotherhood Scribe Initiate"Screenshot 2024-07-28 130833.png Screenshot 2024-07-28 130847.png Screenshot 2024-07-28 130916.png Screenshot 2024-07-28 130928.png
Stats in order on the character sheet, represented numerically: 2, 0, 0, 0, 4*, 3, 0, 4*, 0, 3*, 0, 0, 0, 0, 2, 4*, 3
4 Specialized skills per Brotherhood trait. Have logs if needed.
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July 28th, 2024, 21:38 #332
- Join Date
- Sep 2018
- Location
- Colorado
- Posts
- 77
I've been running into the same problem, occasionally, with just the Laser Gun (so far). There are two (a 2H variant and a 1H variant) in the 2d20 rules. I haven't been able to nail down the exact set of steps to make it reproduce the problem every time.
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July 28th, 2024, 21:39 #333
It would be best if you can export the character in question and post it here. You can provide a link to a cloud drive or some way to download it for me to look at it. I have not been able to replicate the weapons not showing up.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
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Have a suggestion?-Feature Request
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July 30th, 2024, 00:31 #334
- Join Date
- Dec 2018
- Posts
- 3
Funky Character
Apologies for the late reply, but here we go: https://drive.google.com/file/d/1sds...usp=drive_link
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July 30th, 2024, 03:57 #335
Thanks, I can see an issue with the weapon in the inventory. Did this item come from the equipment packs? I verified the sidebar (masterindex) items work properly when I dragged them and dropped to the character sheet. So not sure where this one came from.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 30th, 2024, 04:14 #336
I think I may have found the issue and have pushed a hotfix to help address your report.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 30th, 2024, 04:27 #337
- Join Date
- Dec 2018
- Posts
- 3
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July 30th, 2024, 08:24 #338
- Join Date
- Jun 2018
- Posts
- 41
Hi again from Italy!
Playing around we found some other little problems:
- After loot distribution using party sheet implementation, if a weapon , derived from the sorting, is being equipped, changing its status from the inventory, it does not appear in the "Combat" section.
This issue happens only if the item comes from the party sheet distribution; if it has been choosen from the standard item list it's all correct.
- We found also a "Road Leather" clothing in a loot and, when equipping it from the inventory, we find out there's a new functionality for choosing the body part in which apply it, but the "Road Leather"
covers 3 locations: Torso , arms and legs and it's not possible to choose multiple locations. My question is: do i have to put 3 items to cover all the locations, or changing the status to "equipped" without
choosing any body part covers all 3 locations utomatically?
- Supermutants and Ghouls are immune to radiation damage, but, if irradiated food or water it's ingested, the damage is uncorrectly calculated in the combat tracker.
Thank you for your patience,
Michele.
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July 30th, 2024, 08:26 #339
- Join Date
- Jun 2018
- Posts
- 41
Sorry, just have read now you have already solved the weapon problem!
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July 30th, 2024, 16:31 #340
- Join Date
- Jan 2022
- Posts
- 4
I wanted to let you know about some issues my group recently experienced.
1. Using the Vault Boy to choose where a damage will be applied isn't working, the entire Vault Boy is highlighting
2. Reroll isn't working, it brings up the reroll pop-up but no dice are available to be rerolled
3. Some of the NPCs in Orange Colored Sky and Fully Operational will no longer open
4. The ability to MOD weapons has been changed for the worse. Previously one could simple select the mods available for the weapon from the by selecting the mods tab and the weapon name and effects were updated automatically. Now it seems that each mod needs to be added to a weapon manually, including changing the name and weapon effects.
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