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October 19th, 2022, 02:20 #121
This sounds like its related to a universal bug and would best to follow this thread to help get it resolved:
https://www.fantasygrounds.com/forum...llowing-updateDominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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October 19th, 2022, 21:23 #122
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October 20th, 2022, 15:27 #123
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- Sep 2015
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a couple players had an issue. they are playing on laptops and have smaller screens. Since the new dice are bigger, they can't target the head on the Fallout Boy's paper doll. the dice block them. I couldn't move the paper doll even though there is an unlock option on it.
GM Ultimate license FGC and FGU
Just Finished running City of Eyes Level 20 Characters 5 players FGU
Group now running new campaign.
Playing a Survival DND game in FGU
Running a Mutants and Masterminds game in FGU
Playing a Mutants and Masterminds game in FGU
Playing a DND campaign based in MIDGARD
Playing a Homebrew Campaign against the Dragon kings in FGU
Running a game of Fallout 2d20
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October 20th, 2022, 15:31 #124
Both the dice panel and the widget panel are movable. Once you have unlocked either you can click and drag them where it's easier to access.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 23rd, 2022, 21:01 #125
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- Sep 2010
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Not sure if this is something universal or just the way it works, maybe, but when I have line of sight enabled and try to use a FX (clouds for example), the entire map just goes black.
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October 23rd, 2022, 22:01 #126
That's been reported recently as a Core bug. Not part of the ruleset.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 25th, 2022, 02:25 #127
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- Sep 2015
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another thing I think that would be nice. Fortunately I caught it before I showed it to my players. The NPC's if they are synths should have the Synth resistances for GM only. It makes it easier for the players not to have to catch themselves metagaming I can give you exact NPC's but I was tryign to avoid spoiling.
GM Ultimate license FGC and FGU
Just Finished running City of Eyes Level 20 Characters 5 players FGU
Group now running new campaign.
Playing a Survival DND game in FGU
Running a Mutants and Masterminds game in FGU
Playing a Mutants and Masterminds game in FGU
Playing a DND campaign based in MIDGARD
Playing a Homebrew Campaign against the Dragon kings in FGU
Running a game of Fallout 2d20
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October 25th, 2022, 05:24 #128
Are you referring to the immunities?
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 25th, 2022, 05:49 #129
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- Sep 2010
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For some reason I cannot change weapon damage on the NPC sheets. When I click on the damage and enter a number if changes the d20 (to hit) number and not the d6 (damage) number.
This was just working during my last game session, apparently with Fantasy Grounds its two steps forward and one step back, heh. Would be nice to get a fix for this.
Edit: Ok, just tried it again and now its not changing anything at all when I try to alter the damage dice for attacks. It seems to just ignore the input completely. This renders making new NPC's impossible, more or less.Last edited by Shinmuriel; October 25th, 2022 at 05:53.
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October 25th, 2022, 15:44 #130
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Okay, I can drag a number into the damage slot from somewhere else. It's kinda ghetto but it works. Please take a look at it though, if at all possible.
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