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October 8th, 2022, 09:22 #111
I was able to replicate. I am including this in the clean up update for this ruleset for the latest Core updates that the ruleset needed.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
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October 9th, 2022, 00:49 #112
- Join Date
- Oct 2018
- Location
- Melbourne, Australia, UTC+10/11
- Posts
- 32
Glad you replicated it. I will endeavour to add step to replicate in the future to reduce back and forth.
Thank you for what you have done thus far.
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October 12th, 2022, 22:15 #113
- Join Date
- Sep 2015
- Posts
- 256
in once upon a time in the wasteland Chapter 3 Act one Scene one.. By the campfire.. You have the first paragraph and bullets duplicated. There are about 8 duplicated lines. Not a major issue but just pointing it out so you can clean it up!
GM Ultimate license FGC and FGU
Just Finished running City of Eyes Level 20 Characters 5 players FGU
Group now running new campaign.
Playing a Survival DND game in FGU
Running a Mutants and Masterminds game in FGU
Playing a Mutants and Masterminds game in FGU
Playing a DND campaign based in MIDGARD
Playing a Homebrew Campaign against the Dragon kings in FGU
Running a game of Fallout 2d20
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October 12th, 2022, 22:25 #114
Thank you for the report. I'll pass this along to the developer.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 12th, 2022, 22:36 #115
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October 17th, 2022, 02:42 #116
- Join Date
- Sep 2010
- Posts
- 110
When I create a new item the name keeps resetting back to "new item" when I try to lock it. Am I missing something or is this a bug?
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October 17th, 2022, 06:27 #117
I was able to verify. Missed a line when transferring old code to the new structure. Will test this a bit to be sure it's working correctly before making it available.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 18th, 2022, 06:46 #118
- Join Date
- Feb 2016
- Posts
- 5
Tried adding a custom weapon (shield) today and the name field keeps getting deleted when I click on another field. I was able to correctly add weapons in the recent past (~ 1 week ago). Is there something in a recent update that has broken it?
Steps to recreate: try to create a new Weapon of the Melee type with the Parry quality (it would be nice to be able to add new qualities even if they aren't fully automated). Enter a name in the Name field and click on another field.
Expected behaviour: the entry in the data remains and the item name in the item list updates.
Actual behaviour: the name reverts to <<New Item>> (or whatever it was previously)
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October 18th, 2022, 06:54 #119
- Join Date
- Jan 2014
- Location
- California
- Posts
- 1,564
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October 18th, 2022, 23:44 #120
- Join Date
- Sep 2010
- Posts
- 110
After the recent updates to FGU my tokens are not appearing on the players maps. They appear on my end just fine (GM). Any suggestions?
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