5E Character Create Playlist
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  1. #61
    Getting the following Error in D&D5E

    [4/10/2023 9:36:50 PM] [ERROR] Script execution error: [string "CloseEncounters:..manager_power_core_ce.lua"]:48: attempt to call global 'registerDefaultPowerMenuOriginal' (a nil value)

  2. #62
    I am not Seeing 2.0.5 I only see 2.0.3 I have deleted and reinstalled multiple times.
    in addition I disabled and enabled it on forge.

  3. #63
    Quote Originally Posted by Arimil508 View Post
    I am not Seeing 2.0.5 I only see 2.0.3 I have deleted and reinstalled multiple times.
    in addition I disabled and enabled it on forge.
    Yeah, I also haven't been able to get 2.0.5
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  4. #64
    Sorry for the delay. I re-versioned and uploaded so you should get 2.0.6 now.

  5. #65
    Quote Originally Posted by MeAndUnique View Post
    Could check the selected status of a token as well as its visibility? I don't think a player could ever have a token selected that isn't visible to them.
    That is false. Especially with larger tokens than medium size. Line of sight only works as a point, and not the whole token, this is very much a problem with larger tokens.
    So if a larger token covers 3x3 squares then the line of sight will only be generated from one point. If that token is next to a 1 square large door you can see that he does not see into the room if only a part of the token sees through the door, the mid point of the whole token has to see through the door.

    If you also implement a visible trigger it can lead to many problems in narrower maps.

    I also think area of effect spells can go around corners, but then they get cover bonuses (for pathfinder ruleset at least)

    Edit: Ups. I read the comment on the first page and thought that it was this year and not 2022
    Last edited by Svandal; April 13th, 2023 at 18:11.

  6. #66
    Seeing an error since the last FGU update.
    Create new Pathfinder 2e campaign.
    Enable Close Encounters.
    Get 3 warnings and an error on load.

    [5/29/2023 5:12:41 PM] Tabletop scene starting.
    [5/29/2023 5:12:41 PM] CAMPAIGN: test
    [5/29/2023 5:12:41 PM] RULESET: PFRPG2
    [5/29/2023 5:12:41 PM] NETWORK STATUS: [Server] [Connected]
    [Server Type - CLOUD - PUBLIC]
    [5/29/2023 5:12:47 PM] MEASURE: RULESETS LOAD - 6.1356668 - PFRPG2
    [5/29/2023 5:12:47 PM] [WARNING] windowclass: Window class (spell_item) defined with merge attribute, but asset name does not match existing asset. [CloseEncounters] [campaign/PFRPG2/record_char_powers_pfrpg2.xml]
    [5/29/2023 5:12:47 PM] [WARNING] windowclass: Window class (spell_action) defined with merge attribute, but asset name does not match existing asset. [CloseEncounters] [campaign/PFRPG2/record_char_powers_pfrpg2.xml]
    [5/29/2023 5:12:47 PM] [WARNING] windowclass: Window class (spell_action_mini) defined with merge attribute, but asset name does not match existing asset. [CloseEncounters] [campaign/PFRPG2/record_char_powers_pfrpg2.xml]
    [5/29/2023 5:12:47 PM] MEASURE: EXTENSIONS LOAD - 0.011968 - 1
    [5/29/2023 5:12:53 PM] MEASURE: MODULE LIST BUILD - 6.4623259 - 234
    [5/29/2023 5:12:53 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0573563
    [5/29/2023 5:12:53 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0089725
    [5/29/2023 5:12:53 PM] MEASURE: REFRESH TOKEN ASSETS - 0.0643335
    [5/29/2023 5:12:53 PM] MEASURE: ASSET LIST BUILD - 0.1306623
    [5/29/2023 5:12:54 PM] MEASURE: LOAD - PART 1 - 13.5474768
    [5/29/2023 5:12:56 PM] [ERROR] Script execution error: [string "CloseEncounters:..nager_spell_pfrpg2_ce.lua"]:10: attempt to index global 'SpellManager' (a nil value)
    [5/29/2023 5:12:56 PM] RULESET: Ruleset [PFRPG2] loaded.
    [5/29/2023 5:12:56 PM] RULESET: Core RPG ruleset (2023-04-25) for Fantasy Grounds
    Copyright 2023 Smiteworks USA, LLC
    [5/29/2023 5:12:56 PM] EXTENSION: Loaded Close Encounters v2.0.6 by Saagael
    [5/29/2023 5:12:57 PM] MEASURE: LOAD - PART 2 - 2.2968947

  7. #67
    Nevermind. The problem was a corrupt ruleset pak on my end.

  8. #68
    Quote Originally Posted by JohnQPublic View Post
    Nevermind. The problem was a corrupt ruleset pak on my end.
    Thanks for the follow-up, and glad you got it working!

  9. #69
    do you have a How-to Video on how this EXT Works I am having Problems Targeting with the Added Action

  10. #70
    Quote Originally Posted by DND Nerd 1995 View Post
    do you have a How-to Video on how this EXT Works I am having Problems Targeting with the Added Action
    Unfortunately I don't have a how-to video. What are you having trouble with?

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