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  1. #31
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    Thanks! I will add it, test it and can add the 3rd version to the original post if that is still ok.

    --Edit

    Tested, Removed the Debug Line and it works fantastic, My DM will be very happy. Thankyou
    Last edited by Morenu; April 28th, 2022 at 03:39.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

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  2. #32
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    OK, so how difficult would it be to let us add Dice rolls on the action tab? so skill and ability checks, saves, and plain dice rolls, allow DC or not (nothing would happen, just a die roll with appropriate modifier) Could you make a creature role a skill check sort of like a save?. I would love to not have to go to the skill tab and main tab to roll heavy used skills. This came up when we were setting up a homebrew Healing skill. it involves a heal skill check and then depending on the roll, you choose the appropriate wound healing.

    Action Tab Dice rolls.png
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  3. #33
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    Quote Originally Posted by Morenu View Post
    OK, so how difficult would it be to let us add Dice rolls on the action tab? so skill and ability checks, saves, and plain dice rolls, allow DC or not (nothing would happen, just a die roll with appropriate modifier) Could you make a creature role a skill check sort of like a save?. I would love to not have to go to the skill tab and main tab to roll heavy used skills. This came up when we were setting up a homebrew Healing skill. it involves a heal skill check and then depending on the roll, you choose the appropriate wound healing.

    Action Tab Dice rolls.png
    Anyone know if this is possible? Is there A way to add a means to roll dice on the action tab? I am just trying to reduce the need to go to the skills tab then back to the action tab (or have the full and mini CS sheet open at the same time with the mini on skills).
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

  4. #34
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    Adding an extension created by Bayne7400. This removes the summery of current effects on PC and NPC shown on the CT for the players only (does not effect the DM).

    to see effects on any PC/NPC just click the effects icon to "open / close" the effects (will add this and a link to the file to the first post)

    effects closed.PNG
    Effects open.PNG

    Edit... nevermind, can't add it to post 1 due to attachment limitation so I made a new thread here:

    Hide CT effects
    Last edited by Morenu; December 12th, 2022 at 15:30.
    My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance. Here is the forum Link.

    40+ PF1e Extensions & Modules I use, with links.

    PF1E Coding Effects - Spreadsheet

    Discord: Morenu

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