DICE PACKS BUNDLE
  1. #1

    4E Item critical dice conditionned

    Hi,

    I have a questionned about critical dice that are conditionned, example:

    A Duelist's Weapon has : +1d6 damage per plus, +1d8 damage per plus if you have combat advantage.

    How I can handle the condition please? I think it's possible has an effect, but is possible to apply an effect on a weapon?

    For the moment I only have the choice to drop dice(s) in the critical space in the "combat" tab of the character sheet.

    Thanks,

    Alec

  2. #2
    There is no direct support for that specific item.

    You could set up a separate weapon entry with the same stats, but change the damage dice; and then use that damage roll when the player has combat advantage.

    Regards,
    JPG

  3. #3
    Thanks for very quick answer !

    I will do this or put none dice in critical field of the weapon and ask the player to roll for the good one on the occasion.

    Alec

  4. #4
    Probably won't be helpful for your crit issue but something that works well with auto adding effects to PC when an item is equipped is Equipped Effects. https://forge.fantasygrounds.com/shop/items/158/view

    Works with 4e.

    Example:
    Amulet of Protection in PC's inventory.
    Add to Effects panel (custom): Amulet of Protection +2; FORT: 2; REF: 2; WILL: 2
    When Amulet of Protection is equipped, the above effect will be added to the PC

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