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April 14th, 2022, 15:08 #11
One of the key reasons I chose FG as my digital platform of choice is architecture. Everything I buy is downloaded to my computer and is kept safe in my backups. Unlike the other digital platforms, nothing that I have purchased can be taken away from me. If SmiteWorks loses the D&D license, all that can happen is that my opportunity to purchase new/more content from WotC goes away. Not my ability to play 5E or use anything I have purchased. It actually gives me more reason to purchase WotC content on FG while I know that I can. Not less reason.
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April 14th, 2022, 17:03 #12
I don't have a horse in this race as I do not play D&D.
However, as others have suggested WotC/Hasbro would be leaving revenue on the table if they tried to force everyone into their platform (if they make one).
If they tried, I suspect they would end up like 3Dfx (anyone remember them?). There are a lot of other options for Roleplaying that people could go to. Some will stay, but I would bet the majority would switch to something else.
Someone mentioned Apple in a previous reply, but Apple is a special case, Apple users are Devoted (it almost borders on fanaticism), so Apple can do almost no wrong.
I am not sure that WotC users have the same level of devotion, however, I could be wrong, as I am not involved in those communities.
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April 14th, 2022, 18:06 #13
guys, 10 million users is a lot
it is enough excuse to build a VTT with a gaming technology company backing it up, and they have a lot of competitors to analyze and copy, as well as the resources to do so
another excuse is to see stats for each of the competitors about their own product - making it from 0, they can fit everything good aspect everyone likes about other VTTs
and they can advertise it free within the books w/ a small flyer - "play dnd online with your friends using dnd beyond"
edit: well, now that i've thought about it, whats holding them in purchasing one of the VTTs around?Last edited by Primo; April 14th, 2022 at 18:11.
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April 14th, 2022, 18:33 #14
The worst thing that could happen is to not offer new content to FG for WOTC products, which others have stated will be 5.5e or 6e. We (the users) own the books for 5e and all the source content, not sure how they would take that away from the end user based on how FG runs.
If it happens it happens, potentially Roll20 and Foundry would be in the same boat if they develop their own VTT. That is a lot of pissed off consumers. Honestly, it depends on corporate greed and what is best for the shareholders and such.
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April 14th, 2022, 18:55 #15
I posted this in another thread, but I will repost it here for convenience.
Wizards of the Coast will be making a public announcement at some point in the near future about Roll20 and Fantasy Grounds, but you don't have anything to fear. Wizards of the Coast views our community as a valuable thing and they don't want to do anything to upset or disrupt that. We currently have a license which renews with Wizards each year and they intend to continue this.
Our license already includes a clause which allows all our customers to keep a copy of any purchased content regardless of the status of our license. We are also allowed to keep a copy of all the licensed content we produced on our servers for customer support. This means that you would be able to redownload and install them even if we were ever to lose our license with Wizards of the Coast. We don't currently have any concerns of that happening.
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April 15th, 2022, 12:16 #16
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Thanks for sharing that information. I saw the news post about d&d beyond and my only thought as a DM heavily invested in Fantasy Grounds was concern about wotc license status with smiteworks in the future. What Doug posted takes that concern away.
Of course having read and viewed videos from a few YouTube personalities in our hobby, a couple very well known with many followers, speculation is don’t hold your breath for a 6e in 2024. A 5.5e is more likely and yes I know no one but wotc knows what they will really produce I agree 6 is probably not as likely. The simple logic is 5e is a printing press of money it’s doing so well, as a business why would you want to risk messing with such profits and success?
Then there’s a thought that “5.5” would also include tons of “social justice” kind of revisions. Which I think is absolutely going to be the case whatever we get in ‘24. I don’t have interest in paying for that as I don’t adjust to those terms or rules in my games, but I do know there’s a lot of improvement that could be had in 5e in and of course new content (I personally really like new spells and character options for example) so I’m not sure if I’d rush to get new rule books from wotc anyway.
Hopefully they at least change stupid systems like how prone works and could beef up the excitement of combat a bit (hint to wotc execs please play a pathfinder game…just saying)
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April 15th, 2022, 13:36 #17
Here are my predictions (based completely on my own imagination):
1. DDB will continue in the direction it's been going, with probably not many changes other than the normal course of improvements already in the roadmap/pipeline.
2. For some time, DDB has been working on its own VTT. WotC will continue this work, and I predict their DDB VTT will become available within 12-18 months. I predict this VTT will be cheaper than FGU Ultimate, maybe more in line with Standard, but will be a "lighter" VTT than FGU, with fewer features and less automation, but will be a comparable VTT that will have its own fans and adherents (and detractors) and will probably do some things better than FGU, some things not as well, and maybe have some features FGU doesn't and vice versa.
3. WotC will continue working with Roll 20 and Smiteworks. Both of these, I think, have had good relationships with WotC that have been beneficial and profitable. I believe these relationships won't change.
4. WotC will close the security loopholes in DDB that have allowed Foundry users to skim and share data from DDB.
5. WotC will then work with Foundry to set up licensing agreements for Foundry content, on the understanding that Foundry make changes to control how WotC content is shared, to bring it more in line with how Roll20 and FGU work.
So I really only predict (and again, this is just me letting my imagination go) that DDB will gain a VTT. FGU and Roll 20 will be unaffected by WotC's acquisition of DDB, and it will have only a minimal effect on Foundry, in that it will set up licensing agreements more beneficial to WotC and more easily controlled.
That's just what I think.
I do think, though, that there's a SMALL chance, WotC might try to acquire a VTT and fold it into its current project to make a VTT, i.e. instead of continuing to build from scratch, they may prefer to buy out a current VTT. Out of the "Big 3" (Roll 20, Foundry or FGU), I would probably guess Foundry.
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April 15th, 2022, 15:26 #18
Current model requires them to spend $0 on development.
Other people (r20 and Fantasy Grounds) do all the development, all the support, all the marketing etc and the Wizards get paid.
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April 15th, 2022, 19:44 #19
I predict (using my own imagination), that I will win the Euro Lottery and retire to the Bahamas, and that the VTT world will carry on improving, regardless of WOTC does with D&D Beyond or whatever new version of D&D they come up with - and 5e has been a huge cash cow for them so they probably won't do much for a while.
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April 15th, 2022, 23:50 #20
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