Thread: Trigger Me Timbers
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April 13th, 2023, 15:31 #121My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
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April 13th, 2023, 19:27 #122
Here is a fresh test campaign with only TMT loaded. Error pops up when trying to dropdown the conditions menu. As mentioned earlier I don't think anything else is broken with it the triggers still work. Hope this helps!Screenshot 2023-04-13 at 2.26.07 PM.png
Last edited by charmov; April 13th, 2023 at 19:28. Reason: forgot image
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April 20th, 2023, 18:48 #123
So, it's got Core and 5E? So I can just activate the Core one ans ignore the 5E one?
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April 21st, 2023, 00:42 #124
Lesser Deity
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It's a Core Ruleset extension. Included are two *modules* with example triggers for both the Core Ruleset and 5E Ruleset. If you are using the core ruleset and any ruleset derived from it you should be able to use the extension and open the core ruleset module (including the 5E ruleset). If you don't load the 5E ruleset you probably can't load the 5E module.
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April 21st, 2023, 15:58 #125
Indeed as Griogre says the extension works for any system based on CoreRPG. To expound a little further the modules aren't actually necessary at all, they are only examples for setting up various Triggers. So the CoreRPG module has a couple of very generic examples to show how to do some types of general configuration without any specific ruleset or game feature in mind. The 5E module has examples that are intended to be representative of 5E-specific features, such as the Death Ward spell.
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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April 29th, 2023, 03:54 #126
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Could someone explain the Trigger parameters needed for 5th edition mythic encounters? The actor basically has all negative conditions removed and full heals for another encounter when brought to 0 HP.
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April 29th, 2023, 20:31 #127
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I got a trigger to almost work, it just doesnt set the hitpoints to minimum level, instead it just undoes the last damage.
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May 25th, 2023, 02:01 #128
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Hello, I was using a trigger for frenzy and set a dc 10 con save to be passed for staying at 1 hp but the trigger ignores the result and sets them to 1 anyways
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August 27th, 2023, 06:32 #129
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Whenever i make a trigger, and move it to the active triggers, it bugs out. The action says Unknown action and the actions drop down seem to reset to just being able to have 3 actions
remove effect from combatant
send chat message
use reactionLast edited by StarDrifter; August 27th, 2023 at 06:35.
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October 14th, 2023, 20:09 #130
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Are you planning on updating this extension anytime in the near future? It would be extremely useful if it was just slightly more flexible. For example, being able to apply effects or add damage as actions would be incredible.
Not trying to pressure you of course, just identifying if I should hold out hope.
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