5E Product Walkthrough Playlist
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  1. #51
    Just released version 0.1.4 which adds events for turn start/end and new round, fixes the bug with trait conditions, and lays groundwork in code for supporting actions that can interrupt events (e.g. roll a saving throw after damage has been rolled and before reducing hitpoints).
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  2. #52

  3. #53
    Hi,

    After loading the 5E module, I don't see any example. Do I need to do something else? the extension is loaded and working:

    Sans titre.png

  4. #54
    Quote Originally Posted by plap3014 View Post
    Hi,

    After loading the 5E module, I don't see any example. Do I need to do something else? the extension is loaded and working:

    Sans titre.png
    So what shows up from the Triggers button under the Campaign section of the sidebar?
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  5. #55

  6. #56
    Cool, glad its working
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  7. #57
    Hullo!
    Loving this extension so far, thank you!
    I am having one issue with the 5e ruleset, when I use "Condition: Attack Roll Is Result", I get the following error:

    Script execution error: [string "scripts/manager_action_attack_5e_tmt.lua"]:62: bad argument #1 to 'match' (string expected, got nil)

    I tested each condition one by one to confirm it's this one, the rest of the trigger all works fine. It also doesn't matter whether I pick Hit or Miss for the Result. Here's my complete Trigger for reference:
    hailofthorns.jpg

    Thanks in advance for the help!
    Last edited by Basiliv; July 15th, 2022 at 00:29.

  8. #58
    More details:

    The error above occurs when I roll a die from the Actions tab by double-clicking the attack field for a weapon (longsword +2) on the character that has the “Hail of Thorns 1” effect applied.

  9. #59
    Quote Originally Posted by Basiliv View Post
    Hullo!
    Loving this extension so far, thank you!
    I am having one issue with the 5e ruleset, when I use "Condition: Attack Roll Is Result", I get the following error:

    Script execution error: [string "scripts/manager_action_attack_5e_tmt.lua"]:62: bad argument #1 to 'match' (string expected, got nil)

    I tested each condition one by one to confirm it's this one, the rest of the trigger all works fine. It also doesn't matter whether I pick Hit or Miss for the Result. Here's my complete Trigger for reference:
    hailofthorns.jpg

    Thanks in advance for the help!
    Sorry, I seen to have missed this with the recent ruleset update! I'm presently on vacation and won't have computer access for a couple weeks, but fixing this will be a top priority once in back home.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  10. #60
    Hello -- hope your vacation was great!
    Just following up on the status of this. Thanks much.

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