DICE PACKS BUNDLE
Page 23 of 24 First ... 1321222324 Last
  1. #221
    I actually need to change the term to attributes instead of abilities, but those only goes from Extreme-High-Moderate and Low (GM Core, p.114). Only Perception and Saves have a Terrible option.
    Daniel Salles de Araújo (@dsaraujo)
    Developer of PFRPG2 GM Enhancements - Improve your Pathfinder 2E game!
    Check out the Pathfinder Deck of Endless NPCs!

  2. #222
    Quote Originally Posted by dsaraujo View Post
    I actually need to change the term to attributes instead of abilities, but those only goes from Extreme-High-Moderate and Low (GM Core, p.114). Only Perception and Saves have a Terrible option.
    I'm not sure if this changed in the Remaster, but in the GMG there actually is a "terrible" option, it's just not listed in the table.

    Relevant text:

    Table 2–1 shows some benchmarks for your creatures. Use high for the creature’s best ability modifiers, moderate for ones they’re okay at, and low for the rest. If a creature has a truly bad ability, you can go as low as –5. That’s the terrible range for ability modifiers, and doesn’t really change by level. This is most common with animals, which have an Intelligence modifier of –4 (for dogs, dolphins, and such) or –5 (for more instinctual animals like spiders), and for mindless creatures, which have a –5 Intelligence modifier.
    GMG page 59.

  3. #223
    That language is still there, but since it is a fixed value I haven't included on the internal tables. I'll consider to add it the next time I touch that part of the code as it should be simple enough. Thanks revanmaster for the feedback!
    Daniel Salles de Araújo (@dsaraujo)
    Developer of PFRPG2 GM Enhancements - Improve your Pathfinder 2E game!
    Check out the Pathfinder Deck of Endless NPCs!

  4. #224
    I got these errors trying to apply armor potency +1 to breastplate

    [2/9/2024 9:43:49 PM] s'button_text_large - DEPRECATED - 2023-05-30 - Use button_text'
    [2/9/2024 9:43:49 PM] s'button_text_large - DEPRECATED - 2023-05-30 - Use button_text'
    [2/9/2024 9:45:17 PM] [WARNING] setValue: Recursive call terminated for (DATABASENODE) (runeforge.magicitem.baseitems.id-00001.itemtype)
    [2/9/2024 9:46:13 PM] [WARNING] setValue: Recursive call terminated for (DATABASENODE) (runeforge.magicitem.runes.id-00001.itemtype)
    [2/9/2024 9:46:25 PM] [ERROR] Script execution error: [string "PFRPG2GMEnhancements:..anager_runeforge.lua"]:306: bad argument #1 to 'max' (number expected, got string)
    [2/9/2024 9:46:41 PM] [ERROR] Script execution error: [string "PFRPG2GMEnhancements:..anager_runeforge.lua"]:306: bad argument #1 to 'max' (number expected, got string)

  5. #225
    I wasn't able to reproduce the issue, but I fixed the DEPRECATED messages and made a small change that could potentially fix the issue. I've uploaded a 1.10.1 version.
    Daniel Salles de Araújo (@dsaraujo)
    Developer of PFRPG2 GM Enhancements - Improve your Pathfinder 2E game!
    Check out the Pathfinder Deck of Endless NPCs!

  6. #226
    Rats. It is an extension conflict. I will have to do a binary search when I have more time.

  7. #227
    Quote Originally Posted by webdove View Post
    Rats. It is an extension conflict. I will have to do a binary search when I have more time.
    Wow. Just tried it today (1.10.1) without any errors.

  8. #228
    Hello there! Do you have any plans on moving it on steam? It's a great addition to toolset that is easy to miss if you only use steam. I'd say a mandatory tool at this point.

  9. #229
    This is not a licensed SmiteWorks pack, so it is not published on steam, it is only available via FG Forge.
    Daniel Salles de Araújo (@dsaraujo)
    Developer of PFRPG2 GM Enhancements - Improve your Pathfinder 2E game!
    Check out the Pathfinder Deck of Endless NPCs!

  10. #230

    Join Date
    Sep 2020
    Location
    Chilliwack, Canada
    Posts
    5
    Morning ... seeing some errors that are showing up after the 4.5 update. Seem to be tied to XP calculations for party size. Some other random stuff .. like the "weak" and "Elite" buttons on NPCs being in an odd place.

    [3/8/2024 9:11:07 AM] s'frame_record - DEPRECATED - 2024-03-05'
    [3/8/2024 9:11:07 AM] [ERROR] window: No vertical anchor defined for control (npcs) in windowclass (battle)
    [3/8/2024 9:11:07 AM] [ERROR] window: Control (label_lv) anchoring to an undefined control (npcframe) in windowclass (battle)
    [3/8/2024 9:11:07 AM] [ERROR] window: Control (label_lv) anchoring to an undefined control (npcframe) in windowclass (battle)
    [3/8/2024 9:11:34 AM] [ERROR] windowlist: Could not find windowclass ()
    [3/8/2024 9:11:34 AM] [WARNING] window: Unable to locate control (label_name) specified in insertbefore attribute for control (label_lv) in windowclass (battle)
    [3/8/2024 9:11:34 AM] [ERROR] window: No vertical anchor defined for control (npcs) in windowclass (battle)
    [3/8/2024 9:11:34 AM] [ERROR] window: Control (label_lv) anchoring to an undefined control (npcframe) in windowclass (battle)
    [3/8/2024 9:11:34 AM] [ERROR] window: Control (label_lv) anchoring to an undefined control (npcframe) in windowclass (battle)
    [3/8/2024 9:11:34 AM] [WARNING] buttoncontrol: Could not find normal icon (button_enc_refreshxp) in control (button_refreshxp) in class (battle_header)
    [3/8/2024 9:11:34 AM] [WARNING] buttoncontrol: Could not find pressed icon (button_enc_refreshxp_down) in control (button_refreshxp) in class (battle_header)
    [3/8/2024 9:11:34 AM] [WARNING] buttoncontrol: Could not find icon (button_enc_refreshxp) in control (button_refreshxp) in class (battle_header)

    Screenshot 2024-03-08 at 9.13.37 AM.png
    Screenshot 2024-03-08 at 9.14.50 AM.png

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in