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  1. #141
    Zacchaeus's Avatar
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    Where are you seeing this? I'm not able to replicate.
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    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #142
    Odd, yeah it seems to be working now. When I was making a PC with a player a couple weeks ago, we noticed the problem, then playing Tuesday, it was still behaving that way. Not sure why...

  3. #143
    Love all the updates & quick replies. Thanks for all the hard work Zacc!
    I found a few more minor errors in my playing. I promise, I'm not actively looking for these. They're only found when a player tries to do a thing & I take notice...


    Core

    *Warlock spells disappear in combat mode without Spellcasting Slots (does not work with pact magic points)

    Berserker

    *(Rager archetype) missing "Thirst for the Kill" feature entirely (level 6)

    Marshal

    *Class is misspelled ("Marshall" instead of "Marshal")

    Herald

    *"Champion of Legend" missing spec required (Holy Champion - 20)

  4. #144
    Zacchaeus's Avatar
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    I'll check that all out shortly.

    Edit: Looks like your first point is a ruleset or extension issue which I've passed on. The other things I've fixed and the update should come out on Tuesday.
    Last edited by Zacchaeus; October 15th, 2022 at 09:43.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #145
    Ok, I've finally finished adding all the new subclasses & found (I think) is the last of the minor errors...

    Core

    * "Unstoppable" Combat Maneuver missing (Adamant Mountain; 3rd Degree)
    * "Persuasion" skill description missing.

    Marshal

    * "Risky Tactics" (L15) missing spec. required (Gambling General)
    * "Canny Adversary" (L18) missing spec. required (Gambling General)
    Last edited by aidan8et; November 5th, 2022 at 17:13.

  6. #146
    Zacchaeus's Avatar
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    Thanks for the reports; I'll get all that fixed.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #147
    I'm currently getting my game ready, and when I drop a NPC to the bloodied condition, it adds Bloodied a good 20+ times to the creature's effects

    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_combat.lua"]:115: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/data_library.lua"]:387: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "878507-Indicators (1):..atus_Indicators.lua"]:243: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:53:48 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_combat.lua"]:115: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/data_library.lua"]:387: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "878507-Indicators (1):..atus_Indicators.lua"]:243: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_token.lua"]:734: C stack overflow
    [11/17/2022 1:57:25 PM] [ERROR] Handler error: [string "CoreRPG:scripts/manager_effect.lua"]:563: C stack overflow
    Attached Files Attached Files
    Last edited by LunaticPariah; November 17th, 2022 at 20:08.

  8. #148
    It appears that you currently have 39 extensions loaded in that campaign. Are you getting the same error with just the A5E extension loaded?

    Regards,
    JPG

  9. #149
    Zacchaeus's Avatar
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    When you say drop a creature to the bloodied condition what do you mean? I just tested adding the bloodied condition onto an NPC and don't see any errors. But if you mean something different let us know.

    I note also from the log files that you are using 39 extensions as well as loading in 259 modules. Make sure you are testing without any extensions (apart from the A5e one of course) and not using any of those modules, especially effect modules, in case it is those that are causing your issue.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #150
    Yep, now I get to figure out which extension it is...totally forgot to disable first, my bad.

    EDIT: I figured out which extension it was....Indicators
    Last edited by LunaticPariah; November 17th, 2022 at 21:53.

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