5E Product Walkthrough Playlist
Page 2 of 2 First 12
  1. #11
    Updates Today

    • [CoreRPG+] Solo negative numbers not being parsed correctly in effects. Fixed.
    • [MGT1] Options window layout not correct. Fixed.
    • [DEV][CoreRPG+] Adjustment to DiceManager special dice encoding timing.
    • [DEV][CoreRPG+] Moved special dice encode/decode function registration to separate calls.


    Added currency/encumbrance support to CoC7E.
    Last edited by Moon Wizard; February 21st, 2022 at 23:38.

  2. #12
    Updates Today

    • [CoreRPG+] Story template auto capitalization improved at beginning of line.
    • [CoreRPG+] Story template date callouts can use hyphens.
    • [CoreRPG+] Story template internal reference custom naming not working. Fixed.
    • [CoreRPG+] Story template internal reference and internal callouts not working in tandem. Fixed.
    • [CoreRPG+] Story template references to tables with hyphens caused unexpected results. Fixed.
    • [5E] Added Monsters of the Multiverse display options (Prof. Bonus, Bonus Actions)
    • [5E] Added Monsters of the Multiverse spellcasting action support
    • [DEV][CoreRPG+] Reference manual keyword generation button removed; and performed automatically on export.

  3. #13
    Updates Today

    • [5E] Monsters of the Multiverse Bonus Actions now appear before Reactions.
    • [5E] Slow spell generated incorrect effect. Fixed.
    • [SW] Standard CoreRPG chat commands generate additional chat help output for SW-specific commands. Fixed.
    Last edited by Moon Wizard; February 25th, 2022 at 00:00.

  4. #14
    Added currency/encumbrance support to Rolemaster Classic (thanks to Dakadin).

  5. #15
    More cleanup of unused files in various rulesets.

  6. #16
    Updates Today

    • [CoreRPG+] When campaigns first opened with new updates, if currency defined with weight/value for game system and matching currency in campaign is zero weight/value, the weight/value will be updated in the campaign.
    • [5E] Max/Random NPC HP house rule option not working. Fixed.

  7. #17
    Added currency/encumbrance standardized code to PFRPG2 ruleset (thanks to Trenloe).

  8. #18
    Updates Today

    • Script error when dragging sidebar tool buttons. Fixed.
    • [DEV][CoreRPG+] Add Display Name and Any Ruleset fields to module export window.

  9. #19
    Updates Today

    • [5E] Powers in PC Actions tab did not always update correctly when adjusting power groups. Fixed.

  10. #20
    The beta has concluded; and the changes have moved to the Live channel.

    Regards,
    JPG

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