Fallout 1
  1. #1

    Fog of War for Town Encounters

    I thought I would share some notes I made on how to introduce some "Fog of War" into urban encounters - specifically for when the players are in the midst of a crowd and it's not clear who is on whose side.

    Fog of War.pdf

  2. #2
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Nice one.
    If you need to contact customer support or if there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  3. #3
    Very helpful - thanks for posting

  4. #4
    LordEntrails's Avatar
    Join Date
    May 2015
    -7 UTC
    Blog Entries
    Nicely written up and thanks for sharing.

    One caveat, and though I also do it the way you show, another option (though it des not work with non-id names) is to simple change the name and the token in the encounter itself. You can even give the two different bandits different tokens if you want (by dragging to the token instance instead of the master token in the encounter).

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
DMsGuild Classic

Log in

Log in