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February 3rd, 2022, 10:34 #11
SuperTeddy
I'm a bit ill with Covid at the moment but i will dig out an example and xml file for youUltimate licence
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brawny hook bold thug
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http://www.dmsguild.com/product/2205...&filters=45680
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February 3rd, 2022, 10:59 #12
The ruleset is currently under maintenance mode as there is no dedicated developer for the system. This means that I am here to help assist in repairing bugs that are reported. There aren't any current plans on expanding it from it's current state. My time currently is split among other systems as well and are under the same mode. These would include Starfinder, Basic Roleplaying, Vampire the Masquerade 5e, this system, and WOIN. That does not mean these rulesets are dead or not being monitored, just expanding the current state of the code to add more features is just not on the table at this time.
Those are excellent ideas and certainly something I'm adding to my notes for the system. When and if I get a chance to expand the code, these will be considered.Dominic Morta
Ruleset Developer
Smiteworks
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February 5th, 2022, 01:03 #13
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Understood and no worries. The ruleset works well enough for my game and I much prefer running M&M on FG than live (I'm seriously considering running it hybrid once F2F games become more feasible).
Anyway, one other thing I figured out: using the Attack Action for healing, since you can set the attack roll against Base.
MM3.png
P.S. Hope others using M&M find this thread helpful. Welcome any tips and tricks anyone has learned using FG for M&M!
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