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  1. #1

    Fantasy Grounds Unity so slow it cannot process double clicks

    I have an older laptop, but it's worked with Unity fine up until this most recent update. Now it's running so slow (even when no maps are open) that there's roughly a 5-10 second delay on every event (mouse-down takes 5 seconds to process before I can even drag/move a window, for example). This means it's essentially unusable as I cannot effectively double-click anything on the character sheet - so no weapon dice rolls, etc...

    I've tried uninstalling only to run into the Windows 10 can't uninstall bug. So I deleted the program files/smiteworks directory and reinstalled from scratch - same performance issue.
    I've set /vsync 4 and /imagequality 3 to no avail.
    I've confirmed that I have the latest drivers/firmware for the graphics card and storage controller.

    Hardware is Lenovo Thinkpad E560, 16GB RAM, Video: intel hd graphics 520. I'm aware this isn't a gaming rig, but again, everything worked fine during last week's game session, but has gone completely non-functional following the recent update tonight.

    I've reviewed my process list and confirmed nothing is maxing out any resources - CPU, RAM, and Disk Utilization are all under 30% consistently, and GPU is around 2-3%.

  2. #2
    Trenloe's Avatar
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    May 2011
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    Welcome to the FG forums, sorry you're having performance issues.

    Please compile you logs and upload the ZIP file as an attachment to this thread - details on how to get them here: https://fantasygroundsunity.atlassia...o+Compile+Logs
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #3
    I'll probably also need a copy of the campaign you guys were using (from the GM - zipped up campaign folder), and which images/windows were open on your side.

    We pushed a change on Tues/Wed of last week; but nothing since then. I'm not sure when you played last to know which version you were running on before.

    Regards,
    JPG

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