Thread: 5e Bug Reports (2022)
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September 11th, 2022, 10:57 #391
I'll fix that too.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 13th, 2022, 21:17 #392
- Join Date
- Jan 2021
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- Victoria, BC
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A few minor typos I've encountered:
SRD
Barbarian Primal Path feature, first two paragraphs should be joined (paragraph isn't in PHB so fine there)
Xanathar's & Tasha's
Transmute Rock spell description first paragraph is unjoined. Also in Tasha's, should it have Druid and Wizard in the Source field in addition to just Artificer?
DMG
Item: Instrument of the Bards (Mac-Fuirmidh Cittern) - missing 'r' in Fuirmidh
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September 13th, 2022, 21:56 #393
Thanks for the reports.
The spell is only listed as being an Artificer spell in Tasha's since the spell is only listed for the artificer in Tasha (all of the spells in Tasha are either Artificer spells or are optional or new spells). The original spell (from Xanathar's Guide) has the listing for the other classes.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 18th, 2022, 23:24 #394
Bug report:
Ghosts of Saltmarsh reference manual, Chapter 6, "Armory" page. When clicking the next page button from this page, instead of going to the next page, it navigates back to Chapter 3's "Lair Kitchen" page. Found this to be incredibly confusing in my read-through of the chapter.
I am no programmer, but I think this must have something to do with the fact that Chapter 3 also has an Armory page, which does in fact precede the aforementioned Lair Kitchen page.Last edited by JoshuaBarbeau; September 18th, 2022 at 23:42.
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September 19th, 2022, 09:22 #395
You are correct, each page in the ref manual needs to be uniquely named. I've corrected the problem and have uploaded a new version which should get released tomorrow.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 19th, 2022, 18:32 #396
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- Nov 2018
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- 389
In Monsters of the Multiverse:
- NPC: Kraken Priest: In the Multiattack action, there is an errant "& # 173" in "Thunderbolt"
- NPC: Kraken Priest: On the Other tab, in Multiattack section, there is an extraneous '-' in "Thunder-bolt" (should be Thunderbolt).
- Reference Manual > Kraken Priest: In the Multiattack section, there is an extraneous '-' in "Thunder-bolt" (should be Thunderbolt)
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September 19th, 2022, 18:47 #397
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September 19th, 2022, 22:57 #398
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- Jun 2020
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- 1
Unearthed Arcana has couple typos...
On the Fiendish Spirit (NPC) entry, there is a comma under "type" where there shouldn't be.
For Dancing Item (NPC), it shows up under the type "Or".
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September 19th, 2022, 23:12 #399
Thanks, and welcome to FGU.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 21st, 2022, 05:32 #400
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- Apr 2020
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- 96
In the Fantasy Grounds version of Monsters of the Multiverse, when building a character and you drag and drop the kobold race, it pops up a window asking for a skill selection (the "craftiness" kobold option). It also drops the "defiance" and "draconic sorcery" options into your Abilities page, giving you all 3 "subraces" instead of asking you to choose one. To implement these choices properly, the 3 options should be treated as "subraces" in Fantasy Grounds.
Also, size (on Notes page) defaults to Medium for kobolds. Should be Small.Last edited by ColoradoGM; September 21st, 2022 at 05:34.
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