Thread: 5e Bug Reports (2022)
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August 3rd, 2022, 14:15 #341
Sorry for the hassle, looks like we missed that when fixing things up for the recent damage update to the ruleset. I'll get this fixed and updated presently!
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August 3rd, 2022, 17:08 #342
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Typo in SRD for Fire Shield spell:
end of second paragraph, should be "resistance to fire damage"
It's fine in PHB
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August 3rd, 2022, 17:32 #343
Noted, thanks.
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August 7th, 2022, 00:32 #344
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Tasha's, Bard Class, the Bard Colleges heading appears twice.
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August 7th, 2022, 08:32 #345If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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August 9th, 2022, 21:30 #346
Rime of the Frostmaiden - Iriolarthas hit points
In D&D Beyond, Iriolarthas the demilich (chapter 7) has 80 HP, but in FG it has 128, which is the maximum possible for the creature (32d4).
Last edited by Trenloe; August 9th, 2022 at 23:21. Reason: Moved to the 5E bug reporting thread - it's easier for the devs to see and track issues with the official 5E products here.
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August 9th, 2022, 21:44 #347
Sorry I can't check this, but is the HP in the CT or in the NPC? If in the CT, you probably ave set NPC HP to max. But I'm only guessing.
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August 9th, 2022, 23:34 #348If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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August 10th, 2022, 00:01 #349
Interesting. I checked D&D Beyond again and the text description of the demilich has this:
"Undead Nature. A demilich doesn’t require air, food, drink, or sleep. So great is a demilich’s will to survive that it always has the maximum number of hit points for its Hit Dice, instead of average hit points."
There's no mention of this in the stat block immediately below it though, and the HP in that stat block is 80.
I think in this instance I'll just see if my players are near death when Iriolarthas gets to 80 damage and will modify accordingly.
Thanks.
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August 10th, 2022, 00:02 #350
In my physical monster manual, the hit dice are 20d4. So I guess that's where the 80 HP comes from.
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