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  1. #191
    Zacchaeus's Avatar
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    Noted.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #192
    Various Yuan-ti in MOTM don't load spells when added to tracker. Maybe because of (text) after where it says Spellcasting.

  3. #193
    Not sure if bug or request for feature, but not having spell slots is hard on DM keeping track of which monsters have done what. Is it possible to get o circles, like what is done for reaction, next to each 1/day or 2/day entry?

    Overall I like MOTM.

  4. #194
    LordEntrails's Avatar
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    Quote Originally Posted by Miloh View Post
    Various Yuan-ti in MOTM don't load spells when added to tracker. Maybe because of (text) after where it says Spellcasting.
    You will need to have the spell source (PHB typically) open when you add the creature to the CT.

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  5. #195
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    Quote Originally Posted by Miloh View Post
    Not sure if bug or request for feature, but not having spell slots is hard on DM keeping track of which monsters have done what. Is it possible to get o circles, like what is done for reaction, next to each 1/day or 2/day entry?

    Overall I like MOTM.
    It's not a bug report. Please use the wish list for feature requests. Link in my signature.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #196
    Zacchaeus's Avatar
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    Quote Originally Posted by Miloh View Post
    Various Yuan-ti in MOTM don't load spells when added to tracker. Maybe because of (text) after where it says Spellcasting.
    You are correct - the text after the spellcasting trait is indeed preventing spell population. This is something which will need to be updated in the ruleset and Moon Wizard is aware of the issue. In the meantime you can remove the text and the spells should then update when you close and reopen the NPC.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #197
    Alhoon does not load spell list

  8. #198
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    Quote Originally Posted by Sherockii View Post
    Alhoon does not load spell list
    Welcome to FG.

    I'm going to assume that you mean the Alhoon that is detailed in Monsters of the Multiverse? If so then it's working for me. Make sure that you have the Player's Handbook open before you open the NPC sheet or place it on the Combat Tracker.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #199
    Quote Originally Posted by ddavison View Post
    This should be fixed now. Sorry for the issue.
    As a player connecting to my DM who does not have the module, I'm still having this issue with the images displaying for a split second then disappearing. Closing and re-opening is not working. (MOTM)

  10. #200
    Quote Originally Posted by Zacchaeus View Post
    Welcome to FG.

    I'm going to assume that you mean the Alhoon that is detailed in Monsters of the Multiverse? If so then it's working for me. Make sure that you have the Player's Handbook open before you open the NPC sheet or place it on the Combat Tracker.
    You're right, I mean MOTM Alhoon. And it is concerned every monster in this book with spellcasting ability. Monster sheet doesn't load spells that listed in this ability. PHB was loaded. I think there is a problem with wording. Spellcasting in the MOTM book looks different.

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