Thread: 3.5E/PFRPG - Size Changes
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November 14th, 2023, 02:53 #41
- Join Date
- Nov 2019
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- 287
Never mind. I found the switch for it. Not sure how it was turned on in one campaign and not in the other.
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January 27th, 2024, 01:10 #42
There are 2 size extensions that have some overlap but both have things I would like to use.
Size Matters & 3.5E & Pathfinder Size Changes
when both are used with no other extensions, it throws the following error: Attachment 59766
I am posting this in both extensions' forums. I was hoping both authors might be able to make them play nice together.
Thanks!My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
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January 27th, 2024, 19:47 #43
It looks like the issue is a collision in script namespaces. Out of curiosity what features from Size Matters are you missing? I can probably just add those to 3.5/Pathfinder Size Changes.
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January 28th, 2024, 00:19 #44My First Mod PFRPG - Feats Extended, focusing on PF1e Feats and Racial Traits automation. It is open to community assistance Here is the forum Link.
40+ PF1e Extensions & Modules I use, with links.
PF1E Coding Effects - Spreadsheet
Discord: Morenu
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January 16th, 2025, 09:03 #45
- Join Date
- Nov 2017
- Posts
- 67
Hello,
I just noticed that there seems to be a conflict between the size change mod and Kel's Extended Automation extension. When both are loaded, the ADVSKILL/DISSKILL option for advantage does not work. I have created a new campaign with just those 2 mods loaded and same issue. If I turn off the size change mod, everything works again. So far it just seems to be the skill option for advantage/disadvantge, as the ADVSAV feature works fine. Not sure if a change needs to be made in the size change mod or the extended extensions mod. Just trying to figure out how to fix the issue.
Thanks,
-Elaith
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January 17th, 2025, 15:37 #46
Thanks for raising this issue, I probably need to do a fix in Size Changes and should have time this weekend to look at it.
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January 17th, 2025, 21:13 #47
I found some time today and the fix was quick. Let me know if you run into any other problems.
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January 18th, 2025, 00:59 #48
- Join Date
- Nov 2017
- Posts
- 67
I'll check it out later, thank you for the quick fix.
Update: It is working. Thank you.Last edited by Elaith; January 18th, 2025 at 04:58.
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