Thread: Update Thread 1/5/22
-
April 16th, 2022, 22:30 #21
- Join Date
- Sep 2020
- Posts
- 414
4/16/22
-[Fixed] Assassin and Thief LD/HN skill will now update as they level
-[Fixed] The general melee and ranged attacks on the character sheet were not allowing the result from chat to be dragged onto a token or the CT. This is now fixed.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
-
April 28th, 2022, 23:08 #22
- Join Date
- Sep 2020
- Posts
- 414
4/28/22
- Added the ability to drag parcels with coins directly to the XP tab of the party sheet. It will auto calculate XP and add a single entry for all coins.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
-
May 2nd, 2022, 20:20 #23
- Join Date
- Sep 2020
- Posts
- 414
5/2/22
- Added Weapon Proficiency and Specialization [Optional Rule] to Options menu. It will show up under your abilities Tab.
Example (s)
Wielding a Short Sword and a Long Sword
Proficiency name = "Sword" means both weapons are proficient
Proficiency name = "Long Sword" means only the Long Sword is proficient
capitalization and leading or trailing spaces do not matter.Last edited by bayne7400; May 3rd, 2022 at 01:57.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
-
May 3rd, 2022, 16:01 #24
- Join Date
- Sep 2020
- Posts
- 414
5/3/22
- Added the ability to drag and drop items into the PS Encounter section to award experience for non magic treasure.
- Updated the weapon proficiencies for CC1 and CC2 classes or custom classes.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
-
May 14th, 2022, 23:52 #25
- Join Date
- Sep 2020
- Posts
- 414
5/14/22
-Added an option (in Options Menu) to auto roll initiative each round. This is only enabled when you are using the individual initiative option.
-[Fixed] a recursive warning when toggling attack type.
-[Fixed] a issue with the CC2 item encumbrance with coin weight calculationhttps://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
-
May 17th, 2022, 16:53 #26
- Join Date
- Sep 2020
- Posts
- 414
5/17/22
- Added Automated Item effects. Equipping an item with an effect adds it to CT. (torches ring of protection etc) Tomes will require an update but for now you can add the effects on your own.
- Added two Fan made Decals. great job to TheSimpleDM
New Decals.jpghttps://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
-
May 21st, 2022, 21:47 #27
- Join Date
- Sep 2020
- Posts
- 414
8/21/22
- [Fixed] Class record so that an empty field displays on Data Tab in order to input custom class data.
- Added a button on the bottom of the Notes page for the GM to turn the PC into a NPC record. It converts everything but spells. I may go back in and script that at some later time. Saves are set based upon HD value (which is the PC level)https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks