-
January 4th, 2022, 22:10 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,099
Release Updates for January 4th, 2022
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Starfinder RPG - Alien Archive 4 (Starfinder)
- [Fixed] Bad link for Vidgame Aficionado from players version
Starfinder RPG - Starfinder Adventure Path #34: We're No Heroes (Fly Free or Die 1 of 6) (Starfinder)
- [Added] BD514 starship and PC starship
Starfinder RPG - Starfinder Galaxy Exploration Manual (Starfinder)
- [Fixed] Links to tables in the players mod that were broken.
Starfinder Character Operations Manual (Starfinder)
- [Fixed] Painful Injection links
Pathfinder RPG - Bestiary 2 Pack (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] Core Rules reference manuals not working since Core Rules update.
- [Fixed] Hippocampus image not displaying
Asian Monsters (5E Compatible)
- [Fixed] creature type for the Quyrua
- [Added] Image links to the 'other' tab for all creature blocks
Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
- [Fixed] PC effects not being fully added to CT if old CT effect link is valid via a newly built CT effect.
- [Fixed] Character effects weren't being cleared and recreated in the CT correctly on campaign load.
- [Updated] Version Release 18o
Pathfinder 2 RPG - Core Rules (Pathfinder 2.0)
- [Fixed] Alchemist research field class feature mislabeled as Barbarian Instinct (automation worked correctly).
- [Updated] Various minor changes for second printing errata.
- [Added] PC automation character effects for Rogue Sneak Attack
The After (Savage Worlds Adventure Edition)
- [Fixed] Added support for new Arcane Backgrounds.
Support:
https://support.fantasygrounds.com/
-
January 4th, 2022, 23:43 #2
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,099
Hotfixes
Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
- [Updated] 2 Arcane Backgrounds text, minor edits.
Support:
https://support.fantasygrounds.com/
-
January 5th, 2022, 03:21 #3
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,613
Built-in Rulesets
- [CoreRPG+] Add scaling buttons to reference manual images to allow percentage scaling down by 10% increments.
- [CoreRPG+] Add backward compatibility for specific module reference manual layouts.
- [CoreRPG+] Message added to Modules window when selected module does not provide indexes. (for older content)
- [CoreRPG+] Custom table dice ignored when old FGC-style percentile format specified and table is simple d100.
- [5E] Character Wizard - Expanded Spell selection windows
- [5E] Character Wizard - Can use Level Up wizard to swap and change spells without actually levelling up a class.
- [5E] Character Wizard - Identifying racial ability score adjustments that match Tasha's options.
- [5E] Character Wizard - Merged warnings within wizard window
-
January 5th, 2022, 15:42 #4
Hotfixes
Dungeons and Dragons 5E (Ruleset CharWizard)
- [Fixed] Changing Specialization during creation does not remove everything properly from previous selection
- [Fixed] Feats populate even with choice of ASI
- [Fixed] Leveling up produces double proficiencies as imported proficiencies are not filtered out.
Starfinder RPG (Ruleset)
- [Fixed] Blindness adds an additional -2 when factoring AC
Basic Roleplaying (Ruleset and provided Modules)
- [Fixed] Desktop difficulty buttons were not showing correct size
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
January 8th, 2022, 02:44 #5
Hotfixes
Dungeons and Dragons 5E (Ruleset CharWizard)
- [Fixed] Duplicate skills not being removed from earlier choices due to partial skill choice completion.
- [Fixed] Duplicate specialization populating when using modules with duplicate specializations
- [Fixed] Rogue and Druid produced errors when selected
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
January 8th, 2022, 18:02 #6
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,613
Hotfixes
All 2E Products
- [Fixed] Links to 2E Monstrous Manual tokens in other products, due to changes in 2E MM product.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks