Thread: FFd20 (work in progress)
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December 11th, 2022, 18:30 #31
When trying to load a race I made I get the following error:
[12/11/2022 1:01:23 PM] [ERROR] Script execution error: [string "FFd20:scripts/manager_char_race.lua"]:106: attempt to call global 'handleProficiencies' (a nil value)
I was only able to add the race after I removed all of the heritage, trait, and altertitive trait entries. Althought it did load all of the traits into the racial traits section and did take the stat adjustment and darkvision adjustment.
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December 11th, 2022, 20:35 #32
Thanks for the info, it was probably due to an extra space symbol in the weapon familiarity parsing. It should be fixed now.
v0.77-patch03 Fix race add
Fixed
- Weapon familiarities trait in race
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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December 11th, 2022, 21:23 #33
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December 12th, 2022, 00:13 #34
Found the issue, two errors in one line Dumb old me.
v0.77-patch04 Fix weapon familiarity
Fixed
- Weapon familiarity in race add (for real now)
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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December 12th, 2022, 01:49 #35
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December 28th, 2022, 19:21 #36
As promised some months ago, version 0.8 is out this year.
v0.8 Archetypes
Added
- Archetype information in class records
- Archetype selection on first level of a class
- Archetype skill replacement automation
- Archetype feature replacement automation
- Archetype/Class information in abilities tab
- Archetype information in class overview
Changed
- Code separation of class management into CharClassManager
- "None" to "Base Race" in heritage selection
- Code cleanup
Fixed
- Add climb as skill back as it was accidentally deleted
- Lua errors in NPC skills inherited from upstream ruleset
- Race features were not added when selecting "None" / "Base Race"
This is a rather big change and I've tested all possible scenarios which came to my mind. If you find any errors or the like, please don't hesitate to post.
Skill and Feature replacement of archetypes is case-sensitive, please write it like in the base class.
Characters need to be redone if you want to take advantage of the new class archetype structure. This should be the last breaking change, with optional rules coming in v0.9 and some closing smaller changes for the version 1.0.
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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January 11th, 2023, 22:18 #37
v0.81 Optional System - Hero Points
Added
- Hero Points
Changed
- Deleted optional systems from the options which need to be handled manually
You can use a hero point by double clicking on the number. A chat message gets posted.
Hero points can range from 0-3 per rules. If a character levels up, they get a hero point.
The default for this option is off.
Other optional systems will follow, though not all are applicable in FGU thus I deleted those from the options menu.GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 23rd, 2023, 23:35 #38
Update for the Feb-2023 ruleset changes will come out either tonight or tomorrow (it's mostly done).
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 24th, 2023, 19:04 #39
~3000 code changes are done, first I'll release this Relase Candidate which should bring the ruleset in an again playable state. Over the weekend I'll push the v0.82 version with some fixes for all errors I can find.
v0.82-rc FEB-2023 ruleset updates
Upstream updates
- Added support for death markers.
- Updated actions/spells tab of PC sheet to use less resources.
- Added ability to reorder power actions.
- Added button to delete power actions when in edit mode.
- Migration to new database methods in preparation for future database performance changes.
Known issues
- Automatic hiding of controls in items does not currently work
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 25th, 2023, 14:57 #40
I've fixed all errors and such I've found.
v0.82 Feb-2023 ruleset updates
Upstream updates
- Added support for death markers.
- Updated actions/spells tab of PC sheet to use less resources.
- Added ability to reorder power actions.
- Added button to delete power actions when in edit mode.
- Migration to new database methods in preparation for future database performance changes.
Changed
- Use new default desktop portrait size
- Update string fucntions
- Update DB functions
Fixed
- Fix spell level filtering
- Update from updatecontrol to windowmanager
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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