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November 30th, 2021, 19:41 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,094
Release Updates for November 30th, 2021
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
- [Fixed] Accurate and Adamantine FX
Empire of the Ghouls (5E Compatible)
- [Updated] Occluders
Pathfinder 2 RPG - Bestiary (Pathfinder 2.0)
- [Fixed] Automation for Young and Adult Green Dragons
Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
- [Fixed] Double Resist Automation for 4 Creatures
- [Fixed] Double Resist Automation for 4 Creatures
Pathfinder(R) for Savage Worlds: Rise of the Runelords! Book 2 - The Skinsaw Murders (Pathfinder for Savage Worlds)
- [Fixed] Missing maps and parcels
Creature Codex (5E Compatible)
- [Fixed] Umlaut fixed.
Support:
https://support.fantasygrounds.com/
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