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  1. #131
    Ran into this issue last night. Trying to heal the target. I have the effect on the resource loaded but when I put 20 into the modifier window and hit the resource button I get 20 spent and no healing just:
    Berries [20] -> [SPEND][INSUFFICIENT][10 REMAINING]

    Only this ext loaded.

    Edit: When I change to the effect to : Goodberries; RSRCHEALT: 5 Berries and spend the resource I get 5 healing. So it appears to be something with the modifier box and healing?
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    Last edited by nephranka; April 24th, 2023 at 12:49.

  2. #132
    Quote Originally Posted by nephranka View Post
    Ran into this issue last night. Trying to heal the target. I have the effect on the resource loaded but when I put 20 into the modifier window and hit the resource button I get 20 spent and no healing just:
    Berries [20] -> [SPEND][INSUFFICIENT][10 REMAINING]

    Only this ext loaded.

    Edit: When I change to the effect to : Goodberries; RSRCHEALT: 5 Berries and spend the resource I get 5 healing. So it appears to be something with the modifier box and healing?
    It is trying to spend 20 goodberries when there are only 10 available, hence the part of the output that says there are insufficient resources. As such it is expected that nothing will happen.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
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  3. #133
    Quote Originally Posted by MeAndUnique View Post
    It is trying to spend 20 goodberries when there are only 10 available, hence the part of the output that says there are insufficient resources. As such it is expected that nothing will happen.
    I had 30 when I hit the button and it removed them which is why it now reads 10.

  4. #134
    Here I spent 1 with 8 avaliable and it dropped to 7...same error.
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  5. #135

    Join Date
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    We were having the same problem in our last session but I have not had the time to try to see what was going on. It seems to be incrementing OK, just keeps putting the [INSUFFICIENT] in the chat from what we saw. Was only using it to increment charges without effects though.

  6. #136
    Thanks for the info, I'll dig in on why it is being overzealous about indicating there being insufficient resources.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  7. #137
    Quote Originally Posted by MeAndUnique View Post
    Thanks for the info, I'll dig in on why it is being overzealous about indicating there being insufficient resources.
    Thanks. It does appear to be connected to the use of the modifier box. Also, it is more than just telling us there is insufficient resources. It fails to heal as a result. I assume due to its mischaracterization of the current resource amount

  8. #138
    Just checking back to see if there is any chance this could be fixed? Thanks!

  9. #139
    Some of the new redesigns for class abilities split the resource regeneration of certain features - they regenerate all charges on a long rest, but also regenerate X charges on a short rest- some way to specify this for resource types would be great.

  10. #140
    Once again I am very sorry for the delay. Version 2.2.4 has just been released which addresses the above issues with spending resources.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

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