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  1. #111
    Quote Originally Posted by Bonkon View Post
    Good Day MeAndUnique
    I seem to have a conflict between Capital Gains and BCEG. When clicking to use the resource it does not work. I will also post on the BCEG board.
    I loaded only those two in a test campaign.
    I would hate to lose either one of these great assets!
    Sorry to hear you're having issues, I'll work with Ryan tog et it sorted out. Could you elaborate on the specifics of "does not work"? Also, does it make a difference based on what is clicked to use the resource or the resource being dragged and dropped instead?
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  2. #112
    Ryan was able to figure it out and has an update forthcoming.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  3. #113

    Join Date
    Dec 2016
    Location
    Las Vegas NV
    Posts
    531
    Quote Originally Posted by MeAndUnique View Post
    Sorry to hear you're having issues, I'll work with Ryan tog et it sorted out. Could you elaborate on the specifics of "does not work"? Also, does it make a difference based on what is clicked to use the resource or the resource being dragged and dropped instead?
    Good Day MeAndUnique
    Sorry I did not get back on the boards sooner, but it seems the issue was discovered? If either of you needs more info I will be back on tomorrow to help if needed.

  4. #114
    Version 2.2.0 is live to account for today's FGU update.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  5. #115
    I've got an odd one for you. Since the last update Capital Gains (love, love, love this extension, btw) appears to remove the 'Reparse Actions' option on the right-click radial menu for powers on the Actions tab.

    See the attached screenshots with Capital Gains only loaded, and without it.
    Screenshot 2023-02-28 Capital Gains1.jpg
    Screenshot 2023-02-28 Capital Gains2.jpg

    Thank you for all the amazing work you do, your extensions are on my "must have" list.

  6. #116
    Quote Originally Posted by Alexander Red View Post
    I've got an odd one for you. Since the last update Capital Gains (love, love, love this extension, btw) appears to remove the 'Reparse Actions' option on the right-click radial menu for powers on the Actions tab.

    See the attached screenshots with Capital Gains only loaded, and without it.
    Screenshot 2023-02-28 Capital Gains1.jpg
    Screenshot 2023-02-28 Capital Gains2.jpg

    Thank you for all the amazing work you do, your extensions are on my "must have" list.
    Thanks for reporting, that is a complete oversight on my part and I will take a look at getting it fixed in the near future. Sorry for the inconvenience in the meantime.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  7. #117
    I noticed that with the "Show GM rolls" option set to Off and "Show results to client" option set to On, any Resource gain rolls don't show either the roll or the result to the client. With both options set to On, both the roll and result are then shown to client (as expected). With "Show GM rolls On and "Show results to client" Off, then the die roll is shown but not the result (as expected). Is there a way to have GM rolls off and still show the resource gain result to the players?

    Also, I have a character with a shared resource with their companion, and I'm seeing the following error on the console whenever opening the resource editor:
    Code:
    [3/11/2023 4:11:01 PM] [ERROR]  Script execution error: [string "C:resource_editor_main:sharelist"]:5: attempt to index field 'idelete' (a nil value)
    To recreate:
    1. Create a new 5E campaign with only the Capital Gains extension enabled
    2. Create two characters and put on CT
    3. Add a resource on character 1
    4. Open resource editor, drag character 2 to the window to share the resource with them
    5. Error pops up in console

  8. #118
    Version 2.2.1 is live with a fix for the radial menu issue. The error when linking shared resources is forthcoming as I work on getting caught back up after vacation.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  9. #119
    This was one of my favorite 5e extensions. You don't happen to have one for Pathfinder2e by chance, do you?

  10. #120
    Noticed this on the Beastheart player in my last session - when they went to use End of Combat healing on their companion with 0 Ferocity remaining the heal value shown in the chat was -2147483648: capture.jpg. Didn't actually cause any issues as far as I could tell. Thank you for all your work on these awesome extensions!
    Attached Images Attached Images

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