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  1. #11
    It was the parcel extension which is a shame.....It adds a really cool immersive feel to the game.

  2. #12
    Trenloe's Avatar
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    Quote Originally Posted by toastsniffer187 View Post
    It was the parcel extension which is a shame.....It adds a really cool immersive feel to the game.
    Which extension is that? The only one I'm aware of is for 5E. You shouldn't be using extensions specifically designed for other rulesets, because things could (and usually do) break - this thread is a good example of that.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #13
    but then we would have like no extensions lol. PF is seriously neglected. correction....as of late not so much but you have had no choice due to competition. But still is lacking. And not a compaint just keep doing the good work and try to keep FGU competitive. I appreciate all the community.
    Last edited by toastsniffer187; November 10th, 2021 at 15:38.

  4. #14
    Trenloe's Avatar
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    Quote Originally Posted by toastsniffer187 View Post
    but then we would have like no extensions lol.
    There are plenty that are CoreRPg compatible and so should be OK with PFRPG2. Extensions that are designed for a specific ruleset should only be used in that ruleset. Extensions are cool and all, but you don't need to use a bunch to use FGU - you run the risk of breaking the base ruleset. Case in point - you used an extension designed for another ruleset which completely removed NPC spellcasting!!!
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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