Joshua Stream Pre
Page 11 of 12 First ... 9101112 Last
  1. #101
    The dwarf race should be CHA. That block is informational only. The actual modifier goes on the data tab of the race record.

  2. #102
    I fixed dwarf and Half Elf. Since you digging into the books I'll hold off on sending it to Gavin for a few weeks.

  3. #103
    GunnarGreybeard's Avatar
    Join Date
    Jun 2008
    Location
    Crossville, TN [UTC-5/CDT]
    Posts
    1,614
    Blog Entries
    4
    Trying to create a new class. On the Data tab, after having entered some text for new skills (Oratory and Seamanship in this case), I then click the magnifying glass which opens the skill detail window. However, there is no way to enter anything and even right clicking (which should open a Create New button) does not show up, only the close button. (In the video example on Creating a New Class, it shows a single default skill box when opened and then you right click to create additional skills). I noticed that this also happens when editing a copy of any Class that does not already have Skills entered (such as a Fighter) BUT any class that does have Skills there, such as the Acrobat, will allow me to right-click and add more. Not using any extensions or themes.
    Attached Images Attached Images
    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone: UTC-5/CDT (My 'Current' Local Time)
    Recruiting to Run: Rethinking what I want to do over the next few months . . .
    Current Design Project: Developing a stand-alone "HârnMaster for Old School Essentials" setting . . .

  4. #104
    Yeah its a windowclass issue. The create on empty tags were removed from core rpg and looks like I missed adding the template to that one.

  5. #105
    Quote Originally Posted by GunnarGreybeard View Post
    Trying to create a new class. On the Data tab, after having entered some text for new skills (Oratory and Seamanship in this case), I then click the magnifying glass which opens the skill detail window. However, there is no way to enter anything and even right clicking (which should open a Create New button) does not show up, only the close button. (In the video example on Creating a New Class, it shows a single default skill box when opened and then you right click to create additional skills). I noticed that this also happens when editing a copy of any Class that does not already have Skills entered (such as a Fighter) BUT any class that does have Skills there, such as the Acrobat, will allow me to right-click and add more. Not using any extensions or themes.
    Try running an update.

  6. #106
    GunnarGreybeard's Avatar
    Join Date
    Jun 2008
    Location
    Crossville, TN [UTC-5/CDT]
    Posts
    1,614
    Blog Entries
    4
    Looks like it's working now. Thanks!
    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone: UTC-5/CDT (My 'Current' Local Time)
    Recruiting to Run: Rethinking what I want to do over the next few months . . .
    Current Design Project: Developing a stand-alone "HârnMaster for Old School Essentials" setting . . .

  7. #107
    GunnarGreybeard's Avatar
    Join Date
    Jun 2008
    Location
    Crossville, TN [UTC-5/CDT]
    Posts
    1,614
    Blog Entries
    4
    Came across the Half-Orc Race with CHR on the Min tab under Ability Modifiers. I tried to go through everything I could think of and that was the only other CHR/CHA thing found.

    Really appreciate all the work you put into this ruleset.
    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone: UTC-5/CDT (My 'Current' Local Time)
    Recruiting to Run: Rethinking what I want to do over the next few months . . .
    Current Design Project: Developing a stand-alone "HârnMaster for Old School Essentials" setting . . .

  8. #108
    GunnarGreybeard's Avatar
    Join Date
    Jun 2008
    Location
    Crossville, TN [UTC-5/CDT]
    Posts
    1,614
    Blog Entries
    4
    The Entangled effect for the Web spell is misspelled in the Old-School Essentials Advanced Fantasy Player's Tome.
    Attached Images Attached Images
    FG:Unity Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .
    Timezone: UTC-5/CDT (My 'Current' Local Time)
    Recruiting to Run: Rethinking what I want to do over the next few months . . .
    Current Design Project: Developing a stand-alone "HârnMaster for Old School Essentials" setting . . .

  9. #109

  10. #110
    With the new update, it sorts spells and powers alphabetically for NPCs. Can we go back to sorting them by level?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Dune 2d20 #2

Log in

Log in