DICE PACKS BUNDLE
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  1. #41
    Quote Originally Posted by jammaster View Post
    Thank you for the fix. Do you mind if i merge it into the main repo?
    Welcome back, can we get this put on the FORGE?
    -MrDDT
    Discord @mrddt

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  2. #42
    Quote Originally Posted by MrDDT View Post
    Welcome back, can we get this put on the FORGE?
    I will put this on forge this week

  3. #43

  4. #44
    Quote Originally Posted by jammaster View Post
    Apologies for the long wait. Here it is:

    https://forge.fantasygrounds.com/shop/items/1053/view
    Thanks!

  5. #45
    I tested this out with all my exts and no conflicts and working perfectly thank you so much.
    -MrDDT
    Discord @mrddt

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  6. #46
    After some assistance, I got this working. The workflow for NPCs- for me, at least- was to add a blank effect on the NPC in the combat tracker, and type

    Mirror Image: 3

    It won't show up as a clickable effect, but the automation works perfectly. Note that you've got to watch the combat tracker and not roll damage if the hit was to the mirror image. A nice feature request might be to have it coded like immunity- if you roll for damage, you get an effective 0. Thanks, jammaster for a very useful extension.

  7. #47
    Hi all!! Is this extention still working? I deleted and readded the spell, added the effect but all the attack seem to be aimed at the main body of the caster. Strange..

  8. #48
    Quote Originally Posted by eriktedesco View Post
    Hi all!! Is this extention still working? I deleted and readded the spell, added the effect but all the attack seem to be aimed at the main body of the caster. Strange..
    Yes it works. Apply the effect.

    Mirror Image: 3
    -MrDDT
    Discord @mrddt

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  9. #49
    @jammaster

    I'm having this issue.
    The error is in Rolling Mirror, but it's being caused by RR.



    I'm getting an error with Rolling Mirror EXT when using RR and suppressing rolls.

    RR and Rolling Mirror plays fine when RR isn't suppressing rolls. So my guess is this might on the RR side. Can you check it out and let me know?

    Steps.

    1)Load Fresh Campaign, Only RR and Rolling Mirror.
    2)Set Suppress Dice Animations "on" in RR
    3)Put
    Code:
    Mirror Image: 3
    , on a creature.
    4)Attack Creature with effect.

    Code:
    [ERROR]  Script execution error: [string "RollingMirror:.._action_attack_override.lua"]:37: attempt to index local 'originalRoll' (a nil value)
    I reported it to the Author of Requested Rolls and they replied back with this.

    I don't know what the root cause is, but these lines need to convert originalRollId to a string. i.e.
    Code:
    tostring(rRoll.originalRollId)
    local originalRoll = originalRolls[rRoll.originalRollId];
    originalRolls[rRoll.originalRollId] = nil;
    -MrDDT
    Discord @mrddt

    Really click this link and vote for your FGU wishes, more votes is more likely to get done and get what you want done.
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